#include using namespace std; typedef long long ll; #define F first #define S second #define pii pair #define eb emplace_back #define all(v) v.begin(), v.end() #define rep(i, n) for (int i = 0; i < (n); ++i) #define rep3(i, l, n) for (int i = l; i < (n); ++i) #define sz(v) (int)v.size() #define inf (int)(1e9+7) #define abs(x) (x >= 0 ? x : -(x)) #define ceil(a, b) a / b + !!(a % b) template inline bool chmin(T1 &a, T2 b) { if (a > b) { a = b; return 1; } return 0; } template inline bool chmax(T1 &a, T2 b) { if (a < b) { a = b; return 1; } return 0; } template T gcd(T a, T b) { if (b == 0) return a; return gcd(b, a % b); } int main() { ios::sync_with_stdio(false); cin.tie(0); string s; cin >> s; if (sz(s) < 6) { vector v; do { v.eb(stoi(s)); } while (next_permutation(all(s))); sort(all(v)); // rep(i, sz(v)) cout << v[i] << " "; cout << endl; if (sz(v) == 1 || v[sz(v) - 1] == v[sz(v) - 2]) cout << -1 << endl; else cout << v[sz(v) - 2] << endl; return 0; } set st; rep(i, sz(s)) st.insert(s[i]); if (sz(st) == 1) { cout << -1 << endl; return 0; } int c = 0; rep(i, sz(s)) if (s[i] != '0') c++; if (c <= 1) { cout << -1 << endl; return 0; } vector v; rep(i, sz(s)) v.eb(s[i] - '0'); sort(all(v), greater()); // rep(i, sz(v)) cout << v[i] << " "; cout << endl; int i = sz(s) - 1; while (i > 0 && v[i] == v[sz(s) - 1]) --i; string t; rep(j, i) t += v[j] + '0'; t += v[sz(s) - 1] + '0'; rep3(j, i, sz(s) - 1) t += v[j] + '0'; i = 0; while (t[i] == '0') ++i; rep3(j, i, sz(t)) cout << t[j]; cout << endl; }