//#define _GLIBCXX_DEBUG #include "bits/stdc++.h" using namespace std; //------------------------------- Type Names -------------------------------// using i64 = int_fast64_t; using seika = string; //{akari : 1D, yukari : 2D, maki : 3D} vector template using akari = vector; template using yukari = akari>; template using maki = akari>; //{akane : ascending order, aoi : decending order} priority queue template using akane = priority_queue, greater>; template using aoi = priority_queue; //------------------------------- Libraries --------------------------------// //------------------------------- Dubug Functions ---------------------------// inline void print() { cout << endl; } template void print(const First &first, const Rest &... rest) { cout << first << ' '; print(rest...); } //------------------------------- Solver ------------------------------------// void solve() { int a, b; cin >> a >> b; unsigned int ans = 1; for (int d = 0; d < 31; d++) { if (a >> d & 1) { ans *= b >> d & 1; } else { ans *= 1 + (b >> d & 1); } } ans = (ans + 1) / 2; cout << ans << endl; } int main() { solve(); return 0; }