#include using namespace std; using int64 = long long; const int mod = 1e9 + 7; const int64 infll = (1LL << 62) - 1; const int inf = (1 << 30) - 1; struct IoSetup { IoSetup() { cin.tie(nullptr); ios::sync_with_stdio(false); cout << fixed << setprecision(10); cerr << fixed << setprecision(10); } } iosetup; template< typename T1, typename T2 > ostream &operator<<(ostream &os, const pair< T1, T2 > &p) { os << p.first << " " << p.second; return os; } template< typename T1, typename T2 > istream &operator>>(istream &is, pair< T1, T2 > &p) { is >> p.first >> p.second; return is; } template< typename T > ostream &operator<<(ostream &os, const vector< T > &v) { for(int i = 0; i < (int) v.size(); i++) { os << v[i] << (i + 1 != v.size() ? " " : ""); } return os; } template< typename T > istream &operator>>(istream &is, vector< T > &v) { for(T &in : v) is >> in; return is; } template< typename T1, typename T2 > inline bool chmax(T1 &a, T2 b) { return a < b && (a = b, true); } template< typename T1, typename T2 > inline bool chmin(T1 &a, T2 b) { return a > b && (a = b, true); } template< typename T = int64 > vector< T > make_v(size_t a) { return vector< T >(a); } template< typename T, typename... Ts > auto make_v(size_t a, Ts... ts) { return vector< decltype(make_v< T >(ts...)) >(a, make_v< T >(ts...)); } template< typename T, typename V > typename enable_if< is_class< T >::value == 0 >::type fill_v(T &t, const V &v) { t = v; } template< typename T, typename V > typename enable_if< is_class< T >::value != 0 >::type fill_v(T &t, const V &v) { for(auto &e : t) fill_v(e, v); } template< typename F > struct FixPoint : F { FixPoint(F &&f) : F(forward< F >(f)) {} template< typename... Args > decltype(auto) operator()(Args &&... args) const { return F::operator()(*this, forward< Args >(args)...); } }; template< typename F > inline decltype(auto) MFP(F &&f) { return FixPoint< F >{forward< F >(f)}; } template< int mod > struct ModInt { int x; ModInt() : x(0) {} ModInt(int64_t y) : x(y >= 0 ? y % mod : (mod - (-y) % mod) % mod) {} ModInt &operator+=(const ModInt &p) { if((x += p.x) >= mod) x -= mod; return *this; } ModInt &operator-=(const ModInt &p) { if((x += mod - p.x) >= mod) x -= mod; return *this; } ModInt &operator*=(const ModInt &p) { x = (int) (1LL * x * p.x % mod); return *this; } ModInt &operator/=(const ModInt &p) { *this *= p.inverse(); return *this; } ModInt operator-() const { return ModInt(-x); } ModInt operator+(const ModInt &p) const { return ModInt(*this) += p; } ModInt operator-(const ModInt &p) const { return ModInt(*this) -= p; } ModInt operator*(const ModInt &p) const { return ModInt(*this) *= p; } ModInt operator/(const ModInt &p) const { return ModInt(*this) /= p; } bool operator==(const ModInt &p) const { return x == p.x; } bool operator!=(const ModInt &p) const { return x != p.x; } ModInt inverse() const { int a = x, b = mod, u = 1, v = 0, t; while(b > 0) { t = a / b; swap(a -= t * b, b); swap(u -= t * v, v); } return ModInt(u); } ModInt pow(int64_t n) const { ModInt ret(1), mul(x); while(n > 0) { if(n & 1) ret *= mul; mul *= mul; n >>= 1; } return ret; } friend ostream &operator<<(ostream &os, const ModInt &p) { return os << p.x; } friend istream &operator>>(istream &is, ModInt &a) { int64_t t; is >> t; a = ModInt< mod >(t); return (is); } static int get_mod() { return mod; } }; using modint = ModInt< mod >; template< typename T > struct Combination { vector< T > _fact, _rfact, _inv; Combination(int sz) : _fact(sz + 1), _rfact(sz + 1), _inv(sz + 1) { _fact[0] = _rfact[sz] = _inv[0] = 1; for(int i = 1; i <= sz; i++) _fact[i] = _fact[i - 1] * i; _rfact[sz] /= _fact[sz]; for(int i = sz - 1; i >= 0; i--) _rfact[i] = _rfact[i + 1] * (i + 1); for(int i = 1; i <= sz; i++) _inv[i] = _rfact[i] * _fact[i - 1]; } inline T fact(int k) const { return _fact[k]; } inline T rfact(int k) const { return _rfact[k]; } inline T inv(int k) const { return _inv[k]; } T P(int n, int r) const { if(r < 0 || n < r) return 0; return fact(n) * rfact(n - r); } T C(int p, int q) const { if(q < 0 || p < q) return 0; return fact(p) * rfact(q) * rfact(p - q); } T H(int n, int r) const { if(n < 0 || r < 0) return (0); return r == 0 ? 1 : C(n + r - 1, r); } }; int main() { int X, Y, Z; cin >> X >> Y >> Z; if(!X && !Y && !Z) { cout << 1 << endl; return 0; } Combination< modint > latte(X + Y + Z + 1333); modint v = 0, c = 1, ret = 0; for(int i = 0; i <= X + Y + Z; i++) { v += c; c *= 2; } for(int i = 0; i <= X + Y + Z; i++) { modint mul = latte.C(i, X) * latte.C(i, Y) * latte.C(i, Z); if((i + X + Y + Z) & 1) mul *= -1; ret += mul * v; v *= -2; v += c * latte.C(X + Y + Z + 1, i + 1); } cout << ret / 2 << endl; }