#include #include #include #include #include #define _USE_MATH_DEFINES #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include using namespace std; #define FOR(i,m,n) for(int i=(m);i<(n);++i) #define REP(i,n) FOR(i,0,n) #define ALL(v) (v).begin(),(v).end() const int INF = 0x3f3f3f3f; const long long LINF = 0x3f3f3f3f3f3f3f3fLL; const double EPS = 1e-8; const int MOD = 1000000007; // const int MOD = 998244353; const int dy[] = {1, 0, -1, 0}, dx[] = {0, -1, 0, 1}; // const int dy[] = {1, 1, 0, -1, -1, -1, 0, 1}, // dx[] = {0, -1, -1, -1, 0, 1, 1, 1}; struct IOSetup { IOSetup() { cin.tie(nullptr); ios_base::sync_with_stdio(false); cout << fixed << setprecision(20); cerr << fixed << setprecision(10); } } iosetup; /*-------------------------------------------------*/ template struct RMQandRUQ { RMQandRUQ(int sz, const Monoid &UNITY) : UNITY(UNITY) { init(sz); dat.assign((n << 1) - 1, UNITY); } RMQandRUQ(const vector &a, const Monoid &UNITY) : UNITY(UNITY) { int a_sz = a.size(); init(a_sz); dat.resize((n << 1) - 1); REP(i, a_sz) dat[n - 1 + i] = a[i]; for (int i = n - 2; i >= 0; --i) dat[i] = min(dat[(i << 1) + 1], dat[(i << 1) + 2]); } void update(int a, int b, const Monoid &value) { update(a, b, value, 0, 0, n); } Monoid query(int a, int b) { return query(a, b, 0, 0, n); } Monoid operator[](const int idx) { return query(idx, idx + 1); } int find(int a, int b, const Monoid &value) { return find(a, b, value, 0, 0, n); } private: int n = 1; const Monoid UNITY; vector dat, lazy; vector need_to_be_eval; void init(int sz) { while (n < sz) n <<= 1; lazy.assign((n << 1) - 1, UNITY); need_to_be_eval.assign((n << 1) - 1, false); } inline void evaluate(int node, int left, int right) { if (need_to_be_eval[node]) { dat[node] = lazy[node]; if (node < n - 1) { lazy[(node << 1) + 1] = lazy[(node << 1) + 2] = lazy[node]; need_to_be_eval[(node << 1) + 1] = need_to_be_eval[(node << 1) + 2] = true; } lazy[node] = UNITY; need_to_be_eval[node] = false; } } void update(int a, int b, const Monoid &value, int node, int left, int right) { evaluate(node, left, right); if (right <= a || b <= left) return; if (a <= left && right <= b) { lazy[node] = value; need_to_be_eval[node] = true; evaluate(node, left, right); } else { update(a, b, value, (node << 1) + 1, left, (left + right) >> 1); update(a, b, value, (node << 1) + 2, (left + right) >> 1, right); dat[node] = min(dat[(node << 1) + 1], dat[(node << 1) + 2]); } } Monoid query(int a, int b, int node, int left, int right) { evaluate(node, left, right); if (right <= a || b <= left) return UNITY; if (a <= left && right <= b) return dat[node]; return min(query(a, b, (node << 1) + 1, left, (left + right) >> 1), query(a, b, (node << 1) + 2, (left + right) >> 1, right)); } int find(int a, int b, const Monoid &value, int node, int left, int right) { evaluate(node, left, right); if (dat[node] > value || right <= a || b <= left) return -1; if (right - left == 1) return node - (n - 1); int res_l = find(a, b, value, (node << 1) + 1, left, (left + right) >> 1); if (res_l != -1) return res_l; return find(a, b, value, (node << 1) + 2, (left + right) >> 1, right); } }; int main() { int n, m; cin >> n >> m; vector l(m), r(m), t(m); map mp; mp['Y'] = 0; mp['K'] = 1; mp['C'] = 2; REP(i, m) { char c; cin >> l[i] >> r[i] >> c; --l[i]; --r[i]; t[i] = mp[c]; } RMQandRUQ ruq(n, INF); for (int i = m - 1; i >= 0; --i) ruq.update(l[i], r[i] + 1, t[i]); vector ans(3, 0); REP(i, n) { if (ruq[i] <= 2) ++ans[ruq[i]]; } REP(i, 3) cout << ans[i] << (i + 1 == 3 ? '\n' : ' '); return 0; }