#include using namespace std; using int64 = long long; const int mod = 1e9 + 7; // const int mod = 998244353; const int64 infll = (1LL << 62) - 1; const int inf = (1 << 30) - 1; struct IoSetup { IoSetup() { cin.tie(nullptr); ios::sync_with_stdio(false); cout << fixed << setprecision(10); cerr << fixed << setprecision(10); } } iosetup; template< typename T1, typename T2 > ostream &operator<<(ostream &os, const pair< T1, T2 > &p) { os << p.first << " " << p.second; return os; } template< typename T1, typename T2 > istream &operator>>(istream &is, pair< T1, T2 > &p) { is >> p.first >> p.second; return is; } template< typename T > ostream &operator<<(ostream &os, const vector< T > &v) { for(int i = 0; i < (int) v.size(); i++) { os << v[i] << (i + 1 != v.size() ? " " : ""); } return os; } template< typename T > istream &operator>>(istream &is, vector< T > &v) { for(T &in : v) is >> in; return is; } template< typename T1, typename T2 > inline bool chmax(T1 &a, T2 b) { return a < b && (a = b, true); } template< typename T1, typename T2 > inline bool chmin(T1 &a, T2 b) { return a > b && (a = b, true); } template< typename T = int64 > vector< T > make_v(size_t a) { return vector< T >(a); } template< typename T, typename... Ts > auto make_v(size_t a, Ts... ts) { return vector< decltype(make_v< T >(ts...)) >(a, make_v< T >(ts...)); } template< typename T, typename V > typename enable_if< is_class< T >::value == 0 >::type fill_v(T &t, const V &v) { t = v; } template< typename T, typename V > typename enable_if< is_class< T >::value != 0 >::type fill_v(T &t, const V &v) { for(auto &e : t) fill_v(e, v); } template< typename F > struct FixPoint : F { FixPoint(F &&f) : F(forward< F >(f)) {} template< typename... Args > decltype(auto) operator()(Args &&... args) const { return F::operator()(*this, forward< Args >(args)...); } }; template< typename F > inline decltype(auto) MFP(F &&f) { return FixPoint< F >{forward< F >(f)}; } template< typename T, bool isMin > struct ConvexHullTrickAddMonotone { #define F first #define S second using P = pair< T, T >; deque< P > H; ConvexHullTrickAddMonotone() = default; bool empty() const { return H.empty(); } void clear() { H.clear(); } inline int sgn(T x) { return x == 0 ? 0 : (x < 0 ? -1 : 1); } using D = long double; inline bool check(const P &a, const P &b, const P &c) { if(b.S == a.S || c.S == b.S) return sgn(b.F - a.F) * sgn(c.S - b.S) >= sgn(c.F - b.F) * sgn(b.S - a.S); //return (b.F-a.F)*(c.S-b.S) >= (b.S-a.S)*(c.F-b.F); return D(b.F - a.F) * sgn(c.S - b.S) / D(abs(b.S - a.S)) >= D(c.F - b.F) * sgn(b.S - a.S) / D(abs(c.S - b.S)); } void add(T a, T b) { if(!isMin) a *= -1, b *= -1; P line(a, b); if(empty()) { H.emplace_front(line); return; } if(H.front().F <= a) { if(H.front().F == a) { if(H.front().S <= b) return; H.pop_front(); } while(H.size() >= 2 && check(line, H.front(), H[1])) H.pop_front(); H.emplace_front(line); } else { assert(a <= H.back().F); if(H.back().F == a) { if(H.back().S <= b) return; H.pop_back(); } while(H.size() >= 2 && check(H[H.size() - 2], H.back(), line)) H.pop_back(); H.emplace_back(line); } } inline T get_y(const P &a, const T &x) { return a.F * x + a.S; } T query(T x) { assert(!empty()); int l = -1, r = H.size() - 1; while(l + 1 < r) { int m = (l + r) >> 1; if(get_y(H[m], x) >= get_y(H[m + 1], x)) l = m; else r = m; } if(isMin) return get_y(H[r], x); return -get_y(H[r], x); } T query_monotone_inc(T x) { assert(!empty()); while(H.size() >= 2 && get_y(H.front(), x) >= get_y(H[1], x)) H.pop_front(); if(isMin) return get_y(H.front(), x); return -get_y(H.front(), x); } T query_monotone_dec(T x) { assert(!empty()); while(H.size() >= 2 && get_y(H.back(), x) >= get_y(H[H.size() - 2], x)) H.pop_back(); if(isMin) return get_y(H.back(), x); return -get_y(H.back(), x); } #undef F #undef S }; int main() { int N; cin >> N; vector< int > A(N); cin >> A; vector< int64 > S(N + 2); for(int i = 0; i < N; i++) { S[i + 1] = S[i] + A[i]; } auto dp = make_v< int64 >(N + 2, N + 1); auto dp2 = make_v< int64 >(N + 2, N + 1); fill_v(dp, infll); fill_v(dp2, infll); dp[0][0] = 0; vector< ConvexHullTrickAddMonotone< int64, true > > chts(2 * N + 10); const int Shift = N + 5; for(int i = 0; i <= N + 1; i++) { if(i <= N) { for(int j = 0; j <= N; j++) { int Q = j - i + Shift; if(!chts[Q].empty()) chmin(dp2[i + 1][j], S[i] * S[i] + chts[Q].query_monotone_dec(-2 * S[i])); } } for(int j = 0; j <= N; j++) { if(i) dp[i][j] = min(dp[i - 1][j], dp2[i][j]); if(dp[i][j] != infll) chts[j - i + Shift].add(S[i], dp[i][j] + S[i] * S[i]); } } for(int i = 1; i <= N; i++) { cout << dp[N + 1][i] << endl; } }