#include using namespace std; using int64 = long long; const int mod = 998244353; const int64 infll = (1LL << 62) - 1; const int inf = (1 << 30) - 1; struct IoSetup { IoSetup() { cin.tie(nullptr); ios::sync_with_stdio(false); cout << fixed << setprecision(10); cerr << fixed << setprecision(10); } } iosetup; template< typename T1, typename T2 > ostream &operator<<(ostream &os, const pair< T1, T2 > &p) { os << p.first << " " << p.second; return os; } template< typename T1, typename T2 > istream &operator>>(istream &is, pair< T1, T2 > &p) { is >> p.first >> p.second; return is; } template< typename T > ostream &operator<<(ostream &os, const vector< T > &v) { for(int i = 0; i < (int) v.size(); i++) { os << v[i] << (i + 1 != v.size() ? " " : ""); } return os; } template< typename T > istream &operator>>(istream &is, vector< T > &v) { for(T &in : v) is >> in; return is; } template< typename T1, typename T2 > inline bool chmax(T1 &a, T2 b) { return a < b && (a = b, true); } template< typename T1, typename T2 > inline bool chmin(T1 &a, T2 b) { return a > b && (a = b, true); } template< typename T = int64 > vector< T > make_v(size_t a) { return vector< T >(a); } template< typename T, typename... Ts > auto make_v(size_t a, Ts... ts) { return vector< decltype(make_v< T >(ts...)) >(a, make_v< T >(ts...)); } template< typename T, typename V > typename enable_if< is_class< T >::value == 0 >::type fill_v(T &t, const V &v) { t = v; } template< typename T, typename V > typename enable_if< is_class< T >::value != 0 >::type fill_v(T &t, const V &v) { for(auto &e : t) fill_v(e, v); } template< typename F > struct FixPoint : F { FixPoint(F &&f) : F(forward< F >(f)) {} template< typename... Args > decltype(auto) operator()(Args &&... args) const { return F::operator()(*this, forward< Args >(args)...); } }; template< typename F > inline decltype(auto) MFP(F &&f) { return FixPoint< F >{forward< F >(f)}; } vector< int > manacher(const string &s) { vector< int > radius(s.size()); int i = 0, j = 0; while(i < s.size()) { while(i - j >= 0 && i + j < s.size() && s[i - j] == s[i + j]) { ++j; } radius[i] = j; int k = 1; while(i - k >= 0 && i + k < s.size() && k + radius[i - k] < j) { radius[i + k] = radius[i - k]; ++k; } i += k; j -= k; } return radius; } int main() { int64 N, K, Q; cin >> N >> K >> Q; string S; cin >> S; string X; for(int i = 1; i <= min(3LL, K); i++) X += S; auto D = manacher(X); for(auto &p : D) p = 2 * p - 1; while(Q--) { int64 A; cin >> A; --A; if(A < N || K <= 3) { cout << D[A] << endl; } else if(A >= (K - 1) * N) { A -= (K - 1) * N; cout << D[N + N + A] << endl; } else { int64 P = N + A % N; if(D[P] >= N + 2) { cout << min(A, K * N - 1 - A) * 2 + 1 << endl; } else { cout << D[P] << endl; } } } }