#include using namespace std; using int64 = long long; const int mod = 998244353; const int64 infll = (1LL << 62) - 1; const int inf = (1 << 30) - 1; struct IoSetup { IoSetup() { cin.tie(nullptr); ios::sync_with_stdio(false); cout << fixed << setprecision(10); cerr << fixed << setprecision(10); } } iosetup; template< typename T1, typename T2 > ostream &operator<<(ostream &os, const pair< T1, T2 > &p) { os << p.first << " " << p.second; return os; } template< typename T1, typename T2 > istream &operator>>(istream &is, pair< T1, T2 > &p) { is >> p.first >> p.second; return is; } template< typename T > ostream &operator<<(ostream &os, const vector< T > &v) { for(int i = 0; i < (int) v.size(); i++) { os << v[i] << (i + 1 != v.size() ? " " : ""); } return os; } template< typename T > istream &operator>>(istream &is, vector< T > &v) { for(T &in : v) is >> in; return is; } template< typename T1, typename T2 > inline bool chmax(T1 &a, T2 b) { return a < b && (a = b, true); } template< typename T1, typename T2 > inline bool chmin(T1 &a, T2 b) { return a > b && (a = b, true); } template< typename T = int64 > vector< T > make_v(size_t a) { return vector< T >(a); } template< typename T, typename... Ts > auto make_v(size_t a, Ts... ts) { return vector< decltype(make_v< T >(ts...)) >(a, make_v< T >(ts...)); } template< typename T, typename V > typename enable_if< is_class< T >::value == 0 >::type fill_v(T &t, const V &v) { t = v; } template< typename T, typename V > typename enable_if< is_class< T >::value != 0 >::type fill_v(T &t, const V &v) { for(auto &e : t) fill_v(e, v); } template< typename F > struct FixPoint : F { FixPoint(F &&f) : F(forward< F >(f)) {} template< typename... Args > decltype(auto) operator()(Args &&... args) const { return F::operator()(*this, forward< Args >(args)...); } }; template< typename F > inline decltype(auto) MFP(F &&f) { return FixPoint< F >{forward< F >(f)}; } const int SQRT = 150; int main() { int N; cin >> N; vector< int64 > H(N); cin >> H; vector< int > A(N), B(N), C(N), D(N), E(N); vector< vector< int > > vs(N); vector< int > sz(N); for(int i = 0; i < N; i++) { cin >> A[i] >> B[i] >> C[i] >> D[i] >> E[i]; --E[i]; sz[E[i]]++; } int Q; cin >> Q; vector< int > X(Q), Y(Q); for(int i = 0; i < Q; i++) { cin >> X[i] >> Y[i]; } vector< vector< pair< int, int > > > hs((2 * N + SQRT - 1) / SQRT); for(int i = 0; i < Q; i++) { hs[X[i] / SQRT].emplace_back(Y[i], i); } vector< vector< int > > Cs(2 * N), As(2 * N), Ds(2 * N), Bs(2 * N); for(int i = 0; i < N; i++) { As[A[i]].emplace_back(i); Cs[C[i]].emplace_back(i); Bs[B[i]].emplace_back(i); Ds[D[i]].emplace_back(i); } auto include = [&](int idx, int x, int y) { return A[idx] <= x && x < C[idx] && B[idx] <= y && y < D[idx]; }; vector< int64 > ans(Q); for(int i = 0; i < hs.size(); i++) { auto &h = hs[i]; sort(begin(h), end(h)); int x = SQRT * i; int y = 0; vector< int > color(N); int64 hashed = 0; vector< int > exist(N); for(int j = 0; j < N; j++) { if(include(j, x, y)) { exist[j] = true; if(color[E[j]]++ == 0) hashed ^= H[E[j]]; } } for(auto &p : h) { while(x < X[p.second]) { ++x; for(auto &q : Cs[x]) { if(exist[q]) { exist[q] = false; if(--color[E[q]] == 0) hashed ^= H[E[q]]; } } for(auto &q : As[x]) { if(!exist[q] && include(q, x, y)) { exist[q] = true; if(color[E[q]]++ == 0) hashed ^= H[E[q]]; } } } while(x > X[p.second]) { for(auto &q : As[x]) { if(exist[q]) { exist[q] = false; if(--color[E[q]] == 0) hashed ^= H[E[q]]; } } for(auto &q : Cs[x]) { if(!exist[q] && include(q, x - 1, y)) { exist[q] = true; if(color[E[q]]++ == 0) hashed ^= H[E[q]]; } } --x; } while(y < p.first) { ++y; for(auto &q : Ds[y]) { if(exist[q]) { exist[q] = false; if(--color[E[q]] == 0) hashed ^= H[E[q]]; } } for(auto &q : Bs[y]) { if(!exist[q] && include(q, x, y)) { exist[q] = true; if(color[E[q]]++ == 0) hashed ^= H[E[q]]; } } } ans[p.second] = hashed; } } for(int i = 0; i < Q; i++) { cout << ans[i] << "\n"; } }