using System; using System.Collections.Generic; class Program { static string InputPattern = "Input3"; static List GetInputList() { var WillReturn = new List(); if (InputPattern == "Input1") { WillReturn.Add("7"); WillReturn.Add("20"); WillReturn.Add("10"); // // } else if (InputPattern == "Input2") { WillReturn.Add("0"); WillReturn.Add("0"); WillReturn.Add("0"); // // } else { string wkStr; while ((wkStr = Console.ReadLine()) != null) WillReturn.Add(wkStr); } return WillReturn; } static void Main() { List InputList = GetInputList(); int L = int.Parse(InputList[0]); int M = int.Parse(InputList[1]); int N = int.Parse(InputList[2]); int SumMoney = L * 100 + 25 * M + N; int CoinCnt = 0; SumMoney %= 1000; CoinCnt += SumMoney / 100; SumMoney %= 100; CoinCnt += SumMoney / 25; SumMoney %= 25; CoinCnt += SumMoney; Console.WriteLine(CoinCnt); } }