using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Text.RegularExpressions; class Program { static void Main(string[] args) { var N = sc.ReadInt(); var Q = sc.ReadInt(); var A = sc.ReadIntArray(N); var res = new List(); var seg = new SegmentTree(A); for (int i = 0; i < Q; i++) { var x = sc.ReadInt(); var l = sc.ReadInt() - 1; var r = sc.ReadInt() - 1; if (x == 1) { seg.Swap(l, r); } else { var ans = seg.Query(l, r + 1) + 1; res.Add(ans); } } foreach (var item in res) { Console.WriteLine(item); } } static Scanner sc = new Scanner(); } class Scanner { string[] S = new string[0]; int Index = 0; char[] Separators = new char[] { ' ' }; public string Next() { if (this.Index < this.S.Length) return this.S[this.Index++]; var line = ""; while (line == "") line = Console.ReadLine(); this.S = line.Split(this.Separators, StringSplitOptions.RemoveEmptyEntries); if (this.S.Length == 0) return this.Next(); this.Index = 0; return this.S[this.Index++]; } public string ReadStr() { return this.Next(); } public char ReadChar() { return this.Next()[0]; } public int ReadInt() { return int.Parse(this.Next()); } public uint ReadUInt() { return uint.Parse(this.Next()); } public long ReadLong() { return long.Parse(this.Next()); } public double ReadDouble() { return double.Parse(this.Next()); } public Tuple ReadTup(int add = 0) { return Tuple.Create(this.ReadInt() + add, this.ReadInt() + add); } public Tuple ReadTupLong(int add = 0) { return Tuple.Create(this.ReadLong() + add, this.ReadLong() + add); } public Tuple ReadTup3(int add = 0) { return Tuple.Create(this.ReadInt() + add, this.ReadInt() + add, this.ReadInt() + add); } public Tuple ReadTup4(int add = 0) { return Tuple.Create(this.ReadInt() + add, this.ReadInt() + add, this.ReadInt() + add, this.ReadInt() + add); } public int[] ReadIntArray(int n) { var array = new int[n]; for (int i = 0; i < array.Length; i++) { array[i] = this.ReadInt(); } return array; } public long[] ReadLongArray(int n) { var array = new long[n]; for (int i = 0; i < array.Length; i++) { array[i] = this.ReadLong(); } return array; } public double[] ReadDoubleArray(int n) { var array = new double[n]; for (int i = 0; i < array.Length; i++) { array[i] = this.ReadDouble(); } return array; } public char[] ReadCharArray(int n) { var array = new char[n]; for (int i = 0; i < array.Length; i++) { array[i] = this.ReadChar(); } return array; } public string[] ReadStrArray(int n) { var array = new string[n]; for (int i = 0; i < array.Length; i++) { array[i] = this.ReadStr(); } return array; } public Tuple[] ReadTupLongArray(int n, int add = 0) { var array = new Tuple[n]; for (int i = 0; i < n; i++) { array[i] = this.ReadTupLong(add); } return array; } public Tuple[] ReadTupArray(int n, int add = 0) { var array = new Tuple[n]; for (int i = 0; i < n; i++) { array[i] = this.ReadTup(add); } return array; } public Tuple[] ReadTup3Array(int n, int add = 0) { var array = new Tuple[n]; for (int i = 0; i < n; i++) { array[i] = this.ReadTup3(add); } return array; } public Tuple[] ReadTup4Array(int n, int add = 0) { var array = new Tuple[n]; for (int i = 0; i < n; i++) { array[i] = this.ReadTup4(add); } return array; } } class SegmentTree { public int N { get; set; } public int[] Node { get; set; } public int[] A { get; set; } public static int INF = int.MaxValue; public SegmentTree(int[] a) { this.A = a; N = 1; while (N < a.Length) N *= 2; this.Node = new int[2 * N - 1]; for (int i = 0; i < this.Node.Length; i++) this.Node[i] = INF; for (int i = 0; i < a.Length; i++) this.Node[N + i - 1] = i; for (int i = N - 2; i >= 0; i--) { var il = this.Node[2 * i + 1]; var ir = this.Node[2 * i + 2]; if (il >= N) this.Node[i] = ir; else if (ir >= N) this.Node[i] = il; else { if (A[ir] > A[il]) { this.Node[i] = il; } else { this.Node[i] = ir; } } } } public void Swap(int l, int r) { var vl = A[l]; var vr = A[r]; A[l] = vr; A[r] = vl; this.Update(l, r); this.Update(r, l); } public void Update(int x, int y) { x += (this.N - 1); this.Node[x] = y; while (x > 0) { x = (x - 1) / 2; var il = this.Node[2 * x + 1]; var ir = this.Node[2 * x + 2]; if (il >= N) this.Node[x] = ir; else if (ir >= N) this.Node[x] = il; else { if (A[ir] > A[il]) { this.Node[x] = il; } else { this.Node[x] = ir; } } } } public int Query(int a, int b) { return this.Query(a, b, 0, 0, this.N); } public int Query(int a, int b, int k = 0, int l = 0, int r = -1) { if (r <= a || b <= l) return INF; if (a <= l && r <= b) return this.Node[k]; var il = this.Query(a, b, 2 * k + 1, l, (l + r) / 2); var ir = this.Query(a, b, 2 * k + 2, (l + r) / 2, r); if (il >= N) return ir; else if (ir >= N) return il; else { if (A[ir] > A[il]) { return il; } else { return ir; } } } }