#include <iostream> #include <sstream> #include <cstdio> #include <cstdlib> #include <cmath> #include <ctime> #include <cstring> #include <string> #include <vector> #include <stack> #include <queue> #include <deque> #include <map> #include <set> #include <bitset> #include <numeric> #include <utility> #include <iomanip> #include <algorithm> #include <functional> #include <unordered_map> using namespace std; template<class T> inline bool chmax(T& a, T b) { if (a < b) { a = b; return 1; } return 0; } template<class T> inline bool chmin(T& a, T b) { if (a > b) { a = b; return 1; } return 0; } #define COUT(x) cout << #x << " = " << (x) << " (L" << __LINE__ << ")" << endl template<class T1, class T2> ostream& operator << (ostream &s, pair<T1,T2> P) { return s << '<' << P.first << ", " << P.second << '>'; } template<class T> ostream& operator << (ostream &s, vector<T> P) { for (int i = 0; i < P.size(); ++i) { if (i > 0) { s << " "; } s << P[i]; } return s; } template<class T> ostream& operator << (ostream &s, vector<vector<T> > P) { for (int i = 0; i < P.size(); ++i) { s << endl << P[i]; } return s << endl; } #define EACH(i, s) for (__typeof__((s).begin()) i = (s).begin(); i != (s).end(); ++i) template<class T> ostream& operator << (ostream &s, set<T> P) { EACH(it, P) { s << "<" << *it << "> "; } return s << endl; } template<class T1, class T2> ostream& operator << (ostream &s, map<T1,T2> P) { EACH(it, P) { s << "<" << it->first << "->" << it->second << "> "; } return s << endl; } template<class T> vector<T> make_vec(size_t a) { return vector<T>(a); } template<class T, class... Ts> auto make_vec(size_t a, Ts... ts) { return vector<decltype(make_vec<T>(ts...))>(a, make_vec<T>(ts...)); } template<class T, class V> typename enable_if<is_class<T>::value == 0>::type fill(T &t, const V &v) { t = v; } template<class T, class V> typename enable_if<is_class<T>::value != 0>::type fill(T &t, const V &v){ for (auto &e : t) fill(e, v); } long long A, B, C; int main() { while (cin >> A >> B >> C) { long long res = min(min(abs(A-B), abs(B-C)), abs(C-A)); cout << res << endl; } }