#include using namespace std; using int64 = long long; const int mod = 1e9 + 7; // const int mod = 998244353; const int64 infll = (1LL << 62) - 1; const int inf = (1 << 30) - 1; struct IoSetup { IoSetup() { cin.tie(nullptr); ios::sync_with_stdio(false); cout << fixed << setprecision(10); cerr << fixed << setprecision(10); } } iosetup; template< typename T1, typename T2 > ostream &operator<<(ostream &os, const pair< T1, T2 > &p) { os << p.first << " " << p.second; return os; } template< typename T1, typename T2 > istream &operator>>(istream &is, pair< T1, T2 > &p) { is >> p.first >> p.second; return is; } template< typename T > ostream &operator<<(ostream &os, const vector< T > &v) { for(int i = 0; i < (int) v.size(); i++) { os << v[i] << (i + 1 != v.size() ? " " : ""); } return os; } template< typename T > istream &operator>>(istream &is, vector< T > &v) { for(T &in : v) is >> in; return is; } template< typename T1, typename T2 > inline bool chmax(T1 &a, T2 b) { return a < b && (a = b, true); } template< typename T1, typename T2 > inline bool chmin(T1 &a, T2 b) { return a > b && (a = b, true); } template< typename T = int64 > vector< T > make_v(size_t a) { return vector< T >(a); } template< typename T, typename... Ts > auto make_v(size_t a, Ts... ts) { return vector< decltype(make_v< T >(ts...)) >(a, make_v< T >(ts...)); } template< typename T, typename V > typename enable_if< is_class< T >::value == 0 >::type fill_v(T &t, const V &v) { t = v; } template< typename T, typename V > typename enable_if< is_class< T >::value != 0 >::type fill_v(T &t, const V &v) { for(auto &e : t) fill_v(e, v); } template< typename F > struct FixPoint : F { FixPoint(F &&f) : F(forward< F >(f)) {} template< typename... Args > decltype(auto) operator()(Args &&... args) const { return F::operator()(*this, forward< Args >(args)...); } }; template< typename F > inline decltype(auto) MFP(F &&f) { return FixPoint< F >{forward< F >(f)}; } int main() { int T; cin >> T; // a < b < c auto F = [](int64 a, int64 b, int64 c, int64 x, int64 y, int64 z) { int64 pa = a, pb = b, pc = c; int64 ret = 0; int64 v = a + 1; v = max(v, b); ret += (v - b) * y; pa -= (v - b); pc -= (v - b); b = v; v = b + 1; v = max(v, c); ret += (v - c) * z; pa -= (v - c); pb -= (v - c); c = v; if(pa <= 0 || pb <= 0 || pc <= 0) return infll; return ret; }; while(T--) { int64 A, B, C, X, Y, Z; cin >> A >> B >> C >> Z >> X >> Y; // {2,1,3} // {3,1,2} // {1,3,2} // {2,3,1} auto ret = min({F(B, A, C, Y, X, Z), F(B, C, A, Y, Z, X), F(A, C, B, X, Z, Y), F(C, A, B, Z, X, Y)}); if(ret >= infll) ret = -1; cout << ret << endl; } }