#include // created [2020/01/17] 21:38:53 #pragma GCC diagnostic ignored "-Wsign-compare" #pragma GCC diagnostic ignored "-Wsign-conversion" using i32 = int32_t; using i64 = int64_t; using u32 = uint32_t; using u64 = uint64_t; using uint = unsigned int; using usize = std::size_t; using ll = long long; using ull = unsigned long long; using ld = long double; template using arr = T (&)[n]; template using c_arr = const T (&)[n]; template constexpr T popcount(const T u) { return u ? static_cast(__builtin_popcountll(static_cast(u))) : static_cast(0); } template constexpr T log2p1(const T u) { return u ? static_cast(64 - __builtin_clzll(static_cast(u))) : static_cast(0); } template constexpr T msbp1(const T u) { return log2p1(u); } template constexpr T lsbp1(const T u) { return __builtin_ffsll(u); } template constexpr T clog(const T u) { return u ? log2p1(u - 1) : static_cast(u); } template constexpr bool ispow2(const T u) { return u and (static_cast(u) & static_cast(u - 1)) == 0; } template constexpr T ceil2(const T u) { return static_cast(1) << clog(u); } template constexpr T floor2(const T u) { return u == 0 ? static_cast(0) : static_cast(1) << (log2p1(u) - 1); } template constexpr bool btest(const T mask, const usize ind) { return static_cast((static_cast(mask) >> ind) & static_cast(1)); } template void bset(T& mask, const usize ind) { mask |= (static_cast(1) << ind); } template void breset(T& mask, const usize ind) { mask &= ~(static_cast(1) << ind); } template void bflip(T& mask, const usize ind) { mask ^= (static_cast(1) << ind); } template void bset(T& mask, const usize ind, const bool b) { (b ? bset(mask, ind) : breset(mask, ind)); } template constexpr T bcut(const T mask, const usize ind) { return ind == 0 ? static_cast(0) : static_cast((static_cast(mask) << (64 - ind)) >> (64 - ind)); } template bool chmin(T& a, const T& b) { return (a > b ? a = b, true : false); } template bool chmax(T& a, const T& b) { return (a < b ? a = b, true : false); } constexpr unsigned int mod = 1000000007; template constexpr T inf_v = std::numeric_limits::max() / 4; template constexpr Real pi_v = Real{3.141592653589793238462643383279502884}; auto mfp = [](auto&& f) { return [=](auto&&... args) { return f(f, std::forward(args)...); }; }; template T in() { T v; return std::cin >> v, v; } template T in_v(typename std::enable_if<(i == n), c_arr>::type) { return in(); } template auto in_v(typename std::enable_if<(i < n), c_arr>::type& szs) { const usize s = (usize)szs[i]; std::vector(szs))> ans(s); for (usize j = 0; j < s; j++) { ans[j] = in_v(szs); } return ans; } template auto in_v(c_arr szs) { return in_v(szs); } template auto in_t() { return std::tuple...>{in()...}; } struct io_init { io_init() { std::cin.tie(nullptr), std::ios::sync_with_stdio(false); std::cout << std::fixed << std::setprecision(20); } void clear() { std::cin.tie(), std::ios::sync_with_stdio(true); } } io_setting; template int out(const T& v) { return std::cout << v, 0; } template int out(const std::vector& v) { for (usize i = 0; i < v.size(); i++) { if (i > 0) { std::cout << ' '; } out(v[i]); } return std::cout << "\n", 0; } template int out(const std::pair& v) { return out(v.first), std::cout << ' ', out(v.second), 0; } template int out(const T& v, const Args... args) { return out(v), std::cout << ' ', out(args...), 0; } template int outln(const Args... args) { return out(args...), std::cout << '\n', 0; } template void outel(const Args... args) { return out(args...), std::cout << std::endl, 0; } # define SHOW(...) static_cast(0) constexpr ull TEN(const usize n) { return n == 0 ? 1ULL : TEN(n - 1) * 10ULL; } template auto make_v(typename std::enable_if<(i == n), c_arr>::type, const T& v = T{}) { return v; } template auto make_v(typename std::enable_if<(i < n), c_arr>::type szs, const T& v = T{}) { const usize s = (usize)szs[i]; return std::vector(szs, v))>(s, make_v(szs, v)); } template auto make_v(c_arr szs, const T& t = T{}) { return make_v(szs, t); } template class fenwick { public: using value_type = Element; fenwick(const usize sz, const value_type initial = value_type{}) : sz{sz}, cap{ceil2(sz)}, val(cap + 1, 0) { if (initial != value_type{}) { std::fill(val.begin() + 1, val.end(), initial); for (usize x = 1; x < cap; x++) { val[x + (x & -x)] += val[x]; } } } template fenwick(const InIt first, const InIt last) : sz{static_cast(std::distance(first, last))}, cap{ceil2(sz)}, val(cap + 1, 0) { std::copy(first, last, val.begin() + 1); for (usize x = 1; x < cap; x++) { val[x + (x & -x)] += val[x]; } } void add(const usize a, const value_type& v) { assert(a < sz); for (usize ind = a + 1; ind <= cap; ind += ind & (-ind)) { val[ind] += v; } } value_type sum(const usize a) const { assert(a <= sz); value_type sum{}; for (usize ind = a; ind != 0; ind &= ind - 1) { sum += val[ind]; } return sum; } value_type sum(const usize l, const usize r) const { return assert(l < r), assert(r <= sz), sum(r) - sum(l); } usize size() const { return sz; } friend std::ostream& operator<<(std::ostream& os, const fenwick& fw) { os << "["; for (usize i = 0; i < fw.sz; i++) { os << fw.sum(i, i + 1) << (i + 1 == fw.sz ? "" : ","); } return (os << "]\n"); } private: const usize sz, cap; std::vector val; }; int main() { const int N = in(); const ll X = in(); const auto a = in_v({N}); auto s = a; for (int i = 1; i < N; i++) { s[i] += s[i - 1]; } auto sum = [&](const int i, const int j) { return s[j - 1] - (i == 0 ? 0LL : s[i - 1]); }; std::vector right(N + 1); // a[i,right[i]) <= X for (int i = 0; i < N; i++) { int inf = i, sup = N + 1; while (sup - inf > 1) { const int mid = (inf + sup) / 2; (sum(i, mid) > X ? sup : inf) = mid; } right[i] = inf; } std::vector left(N + 1); // a[left[i],i) <= X for (int i = 1; i <= N; i++) { int inf = -1, sup = i; while (sup - inf > 1) { const int mid = (inf + sup) / 2; (sum(mid, i) > X ? inf : sup) = mid; } left[i] = sup; } SHOW(left, right); auto win = make_v({N, N + 1}, 0); // a[l,r)から先手が勝てるか std::vector> lbit(N + 1, fenwick(N + 1)); // lbit[r][l] = win[l][r] std::vector> rbit(N + 1, fenwick(N + 1)); // rbit[l][r] = win[l][r] for (int l = 0; l < N; l++) { win[l][l] = 1; lbit[l].add(l, 1); rbit[l].add(l, 1); } for (int l = N - 2; l >= 0; l--) { for (int r = l + 2; r <= N; r++) { // a[l,r) const int R = std::min(r, right[l]); // 取れるのはa[l],a[l+1],...,a[R-1]まで const int L = std::max(l, left[r]); // 取れるのはa[r-1],a[r-2],...,a[L]まで SHOW(l, r, R, L); const int rs = lbit[r].sum(l + 1, R + 1); // 遷移先は[l+1,r),[l+2,r),...,[R,r) const int ls = rbit[l].sum(L, r); // 遷移先は[l,L),[l,L+1),...,[l,r-1) SHOW(rs, ls); win[l][r] = (rs < R - l or ls < r - L); lbit[r].add(l, win[l][r]); rbit[l].add(r, win[l][r]); } } SHOW(win, lbit, rbit); outln(win[0][N] ? "A" : "B"); return 0; }