#include using namespace std; typedef long long ll; template struct SegTree { using Func = function; const Func F; const Monoid UNITY; ll SIZE_R; vector dat; SegTree(ll n, const Func f, const Monoid &unity): F(f), UNITY(unity) { init(n); } void init(ll n) { SIZE_R = 1; while (SIZE_R < n) SIZE_R *= 2; dat.assign(SIZE_R * 2, UNITY); } /* set, a is 0-indexed */ void set(ll a, const Monoid &v) { dat[a + SIZE_R] = v; } void build() { for (ll k = SIZE_R - 1; k > 0; --k) dat[k] = F(dat[k*2], dat[k*2+1]); } /* update a, a is 0-indexed */ void update(ll a, const Monoid &v) { ll k = a + SIZE_R; dat[k] = v; while (k >>= 1) dat[k] = F(dat[k*2], dat[k*2+1]); } /* get [a, b), a and b are 0-indexed */ Monoid get(ll a, ll b) { Monoid vleft = UNITY, vright = UNITY; for (ll left = a + SIZE_R, right = b + SIZE_R; left < right; left >>= 1, right >>= 1) { if (left & 1) vleft = F(vleft, dat[left++]); if (right & 1) vright = F(dat[--right], vright); } return F(vleft, vright); } inline Monoid operator [] (ll a) { return dat[a + SIZE_R]; } }; const ll MAX = 110000; const long long INF = 1LL<<60; signed main(){ cin.tie(0); ios::sync_with_stdio(false); cout << fixed << setprecision(20); ll n,x; cin>>n>>x; ll a[n]; ll sum[n+1]={}; for(ll i=0;i>a[i]; sum[i+1] += a[i] + sum[i]; } ll rev[n+1]={}; for(ll i=0;i> seg(n,SegTree(n, f, 0)); for(ll i=n-1;i>=0;i--){ for(ll j=i;j