using System;
using System.Collections;
using System.Collections.Generic;
 
class TEST{
	static void Main(){
		Sol mySol =new Sol();
		mySol.Solve();
	}
}

class Sol{
	public void Solve(){
		if(A[0]==A[1]){
			Console.WriteLine("Drew");
			return;
		}
		if(A[0]==0&&A[1]==1){
			Console.WriteLine("Won");
			return;
		}
		if(A[0]==1&&A[1]==2){
			Console.WriteLine("Won");
			return;
		}
		if(A[0]==2&&A[1]==0){
			Console.WriteLine("Won");
			return;
		}
		Console.WriteLine("Lost");
		
		
		
	}
	int[] A;
	public Sol(){
		A=ria();
	}




	static String rs(){return Console.ReadLine();}
	static int ri(){return int.Parse(Console.ReadLine());}
	static long rl(){return long.Parse(Console.ReadLine());}
	static double rd(){return double.Parse(Console.ReadLine());}
	static String[] rsa(){return Console.ReadLine().Split(' ');}
	static int[] ria(){return Array.ConvertAll(Console.ReadLine().Split(' '),e=>int.Parse(e));}
	static long[] rla(){return Array.ConvertAll(Console.ReadLine().Split(' '),e=>long.Parse(e));}
	static double[] rda(){return Array.ConvertAll(Console.ReadLine().Split(' '),e=>double.Parse(e));}
}