#include #define REP(i, n) for(int i = 0;i < n;i++) #define ll long long using namespace std; //typedef vectorvec; //typedef vectorvec; //typedef vector mat; const int dx[8] = {1, 0, -1, 0, 1, -1, -1, 1}; const int dy[8] = {0, 1, 0, -1, 1, 1, -1, -1}; const int INF = 1000000000; const ll LINF = 1000000000000000000;//1e18 const ll MOD = 1000000007; const double PI = acos(-1.0); const double EPS = 1e-10; template inline bool chmax(T& a, T b) { if (a < b) { a = b; return true; } return false; } template inline bool chmin(T& a, T b) { if (a > b) { a = b; return true; } return false; } //template inline void add(T &a, T b){a = ((a+b) % MOD + MOD) % MOD;}; template struct BIT { const Abel UNITY_SUM = 0; // to be set vector dat; /* [1, n] */ BIT(int n) : dat(n + 1, UNITY_SUM) { } void init(int n) { dat.assign(n + 1, UNITY_SUM); } /* a is 1-indexed */ inline void add(int a, Abel x) { for (int i = a; i < (int)dat.size(); i += i & -i) dat[i] = dat[i] + x; } /* [1, a], a is 1-indexed */ inline Abel sum(int a) { Abel res = UNITY_SUM; for (int i = a; i > 0; i -= i & -i) res = res + dat[i]; return res; } /* [a, b), a and b are 1-indexed */ inline Abel sum(int a, int b) { return sum(b - 1) - sum(a - 1); } /* debug */ void print() { for (int i = 1; i < (int)dat.size(); ++i) cout << sum(i, i + 1) << ","; cout << endl; } }; int main(){ cin.tie(0); ios::sync_with_stdio(false); int N; cin >> N; BIT bit(N+10); vector A(N); REP(i,N) cin >> A[i]; ll ans = 0; REP(i,N){ ans += i - bit.sum(0, A[i]); bit.add(A[i], 1); } cout << ans << endl; }