// #define DEBUGGING #include #define endl '\n' #define ALL(V) begin(V), end(V) #define ALLR(V) rbegin(V), rend(V) using ll = std::int64_t; using ull = std::uint64_t; using PLL = std::pair; using TLL = std::tuple; template using V = std::vector; template using VV = V>; template const T& var_min(const T &t) { return t; } template const T& var_max(const T &t) { return t; } template const T& var_min(const T &t, const Tail&... tail) { return std::min(t, var_min(tail...)); } template const T& var_max(const T &t, const Tail&... tail) { return std::max(t, var_max(tail...)); } template void chmin(T &t, const Tail&... tail) { t = var_min(t, tail...); } template void chmax(T &t, const Tail&... tail) { t = var_max(t, tail...); } template const T& clamp(const T &t, const T &low, const T &high) { return std::max(low, std::min(high, t)); } template void chclamp(T &t, const T &low, const T &high) { return t = clamp(t, low, high); } namespace init__ { struct InitIO { InitIO() { std::cin.tie(nullptr); std::ios_base::sync_with_stdio(false); std::cout << std::fixed << std::setprecision(30); } } init_io; } #define mv_rec make_v(init, tail...) template T make_v(T init) { return init; } template auto make_v(T init, size_t s, Tail... tail) { return V(s, mv_rec); } #undef mv_rec using namespace std; #ifdef DEBUGGING #else #define DEBUG(...) 0 #define DEBUG_SEPARATOR_LINE 0 #endif namespace graph { using Node = ll; using Weight = ll; using Edge = pair; template struct Graph : public VV { using VV::VV; void add_edge(Node f, Node t, Weight w = 1) { (*this)[f].emplace_back(t, w); if (!Directed) (*this)[t].emplace_back(f, w); } Graph build_inv() const { Graph ret(this->size()); for (Node i = 0; i < this->size(); i++) { for (const Edge &e : (*this)[i]) { Node j; Weight w; tie(j, w) = e; if (!Directed && j < i) continue; ret.add_edge(j, i, w); } } return ret; } }; } void dfs(ll cur, ll pre, const graph::Graph &graph, V &depth, ll d = 0) { depth[cur] = d; for (auto &&e : graph[cur]) { ll nxt; tie(nxt, ignore) = e; if (nxt == pre) continue; dfs(nxt, cur, graph, depth, d + 1); } } ll solve() { ll N, K; cin >> N >> K; if (N < K) return -1; graph::Graph graph(N); for (ll i = 1; i < N; i++) { ll a, b; cin >> a >> b; a--; b--; graph.add_edge(a, b); } V depth(N); dfs(0, -1, graph, depth); sort(ALL(depth)); ll ret = 0; for (ll i = 0; i < K; i++) ret += depth[i]; return ret; } int main() { cout << solve() << endl; return 0; }