//include //------------------------------------------ #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include using namespace std; // typedef //------------------------------------------ typedef long long LL; typedef vector VI; typedef vector VB; typedef vector VC; typedef vector VD; typedef vector VS; typedef vector VLL; typedef vector VVI; typedef vector VVB; typedef vector VVS; typedef vector VVLL; typedef vector VVVI; typedef vector VVVLL; typedef pair PII; typedef pair PLL; typedef pair PIS; typedef pair PSI; typedef pair PSS; typedef vector VPII; typedef vector VPLL; typedef vector VVPII; typedef vector VVPLL; typedef vector VVS; typedef map MII; typedef map MLL; typedef map MSI; typedef map MIS; // container util //------------------------------------------ #define ALL(a) (a).begin(),(a).end() #define SZ(a) int((a).size()) #define EACH(i, arr) for(typeof((arr).begin()) i=(arr).begin(); i!=(arr).end(); ++i) #define EXIST(str, e) ((str).find(e)!=(str).end()) #define COUNT(arr, v) count((arr).begin(), (arr).end(), v) #define SEARCH(v, w) search((v).begin(), (v).end(), (w).begin(), (w).end()) #define SORT(c) sort((c).begin(),(c).end()) #define RSORT(c) sort((c).rbegin(),(c).rend()) #define REVERSE(c) reverse((c).begin(), (c).end()) #define ROTATE_LEFT(arr, c) rotate((arr).begin(), (arr).begin()+(c), (arr).end()) #define ROTATE_RIGHT(arr, c) rotate((arr).rbegin(), (arr).rbegin() + (c), (arr).rend()) #define SUMI(arr) accumulate((arr).begin(), (arr).end(), 0) #define SUMD(arr) accumulate((arr).begin(), (arr).end(), 0.) #define SUMLL(arr) accumulate((arr).begin(), (arr).end(), 0LL) #define MULD(arr) accumulate((arr).begin(), (arr).end(), 1., multiplies()) #define UB(arr, n) upper_bound((arr).begin(), (arr).end(), n) #define LB(arr, n) lower_bound((arr).begin(), (arr).end(), n) #define PB push_back #define MP make_pair #define ft first #define sd second // input output //------------------------------------------ #define GL(s) getline(cin, (s)) #define INIT() std::ios::sync_with_stdio(false);std::cin.tie(0) #define OUT(d) std::cout<<(d) #define OUT_L(d) std::cout<<(d)< istream &operator>>(istream &in, pair &p) { in >> p.first >> p.second; return in; } template istream &operator>>(istream &in, vector &v) { for (auto &x: v) in >> x; return in; } template ostream &operator<<(ostream &out, const std::pair &p) { out << "[" << p.first << ", " << p.second << "]" << "\n"; return out; } template inline bool chmin(T1 &a, T2 b) { if (a > b) { a = b; return true; } return false; } template inline bool chmax(T1 &a, T2 b) { if (a < b) { a = b; return true; } return false; } //repetition //------------------------------------------ #define FOR(i, a, b) for(int i=(a);i<(b);++i) #define RFOR(i, a, b) for(int i=(b)-1;i>=(a);--i) #define REP(i, n) FOR(i,0,n) #define RREP(i, n) for(int i = n-1;i >= 0;i--) #define FORLL(i, a, b) for(LL i=LL(a);i=LL(a);--i) #define REPLL(i, n) for(LL i=0;i=0;--i) #define FOREACH(x, arr) for(auto &(x) : (arr)) //------------------------------------------ //------------------------------------------ template struct LazySegmentTree { private: int n; T init_v; vector node; vector lazy; public: LazySegmentTree(vector a, T _init_v) { n = 1; init_v = _init_v; int sz = a.size(); while (n < sz) n *= 2; node.resize(2 * n, init_v); lazy.resize(2 * n, init_v); for (int i = 0; i < sz; i++) node[i + n - 1] = a[i]; for (int i = n - 2; i >= 0; i--) node[i] = node[i * 2 + 1] + node[i * 2 + 2]; } void eval(int k, int l, int r) { if (lazy[k] != 0) { node[k] += lazy[k]; if (r - l > 1) { lazy[k * 2 + 1] += lazy[k] / 2; lazy[k * 2 + 2] += lazy[k] / 2; } lazy[k] = 0; } } void add(int a, int b, T x, int k = 0, int l = 0, int r = -1) { if (r < 0) r = n; eval(k, l, r); if (r <= a || b <= l) return; if (a <= l && r <= b) { lazy[k] += (r - l) * x; eval(k, l, r); } else { add(a, b, x, k * 2 + 1, l, (l + r) / 2); add(a, b, x, k * 2 + 2, (l + r) / 2, r); node[k] = node[k * 2 + 1] + node[k * 2 + 2]; } } T getsum(int a, int b, int k = 0, int l = 0, int r = -1) { if (r < 0) r = n; eval(k, l, r); if (r <= a || b <= l) return 0; if (a <= l && r <= b) return node[k]; T lv = getsum(a, b, k * 2 + 1, l, (l + r) / 2); T rv = getsum(a, b, k * 2 + 2, (l + r) / 2, r); return lv + rv; } }; typedef tuple TP; int main() { int N, Q; cin >> N >> Q; VLL A(N); cin >> A; vector queries(Q); for (int i = 0; i < Q; i++) { char c; LL x, y; cin >> c >> x >> y; x--, y--; if (c == 'A') queries[i] = make_tuple(0, x, y); else queries[i] = make_tuple(1, x, y); } VLL B(N, 0); LazySegmentTree tree(B, 0); for (int i = 0; i < Q; i++) { LL w, x, y; tie(w, x, y) = queries[i]; if (w == 1) { tree.add(x, y + 1, 1); } } for (int i = 0; i < N; i++) B[i] = tree.getsum(i, i + 1) * A[i]; REVERSE(queries); tree = LazySegmentTree(vector(N), 0); for (int i = 0; i < Q; i++) { LL w, x, y; tie(w, x, y) = queries[i]; if (w == 1) { tree.add(x, y + 1, 1); } if (w == 0) { B[x] += (y + 1) * tree.getsum(x, x + 1); } } for(auto x: B) cout << x << " "; }