#include #define Int int64_t using namespace std; template struct LazySegtree { private: size_t n; vector node, lazy; T M0, L0; public: LazySegtree(size_t sz, T m0, T l0) { n = 1; M0 = m0; L0 = l0; while (n < sz) { n *= 2; } node.assign(2*n - 1, M0); lazy.assign(2*n - 1, L0); } T merge(T a, T b) { return a + b; } void updateNode(int k, T x) { lazy[k] = lazy[k] + x; } void propagate(int k) { node[k] = node[k] + lazy[k]; } void eval(int k, int l, int r) { if (lazy[k] == L0) { return; } propagate(k); if (r - l > 1) { updateNode(2*k + 1, lazy[k]); updateNode(2*k + 2, lazy[k]); } lazy[k] = L0; } void update(int a, int b, T x, int k=0, int l=0, int r=-1) { if (r < 0) { r = n; } eval(k, l, r); if (r <= a || b <= l) { return; } if (a <= l && r <= b) { updateNode(k, x); eval(k, l, r); } else { update(a, b, x, 2*k + 1, l, (l + r) / 2); update(a, b, x, 2*k + 2, (l + r) / 2, r); node[k] = merge(node[2*k + 1], node[2*k + 2]); } } T query(int a, int b, int k=0, int l=0, int r=-1) { if (r < 0) { r = n; } eval(k, l, r); if (r <= a || b <= l) { return M0; } if (a <= l && r <= b) { return node[k]; } T vl = query(a, b, 2*k + 1, l, (l + r) / 2); T vr = query(a, b, 2*k + 2, (l + r) / 2, r); return merge(vl, vr); } }; int main() { int N, Q; cin >> N >> Q; vector a(N); for (int i = 0; i < N; ++i) { cin >> a[i]; } vector c(Q); vector x(Q), y(Q); for (int i = 0; i < Q; ++i) { cin >> c[i] >> x[i] >> y[i]; } LazySegtree seg(N + 1, 0, 0); vector b(N, 0); for (int i = Q - 1; i >= 0; --i) { if (c[i] == 'A') { int idx = x[i] - 1; Int x = seg.query(idx, idx + 1); b[idx] += y[i] * x; } else { seg.update(x[i] - 1, y[i], 1); } } for (int i = 0; i < N; ++i) { Int x = seg.query(i, i + 1); b[i] += a[i] * x; } for (int i = 0; i < N; ++i) { cout << b[i] << (i < N - 1 ? " " : "\n"); } return 0; }