#include using namespace std; using ll = long long; using ld = long double; using vi = vector; using vvi = vector>; using vl = vector; using vvl = vector>; #define FOR(i, m, n) for (int i = (m); i < (n); i++) #define FORR(i, m, n) for (int i = (m); i >= (n); i--) #define REP(i, n) FOR(i, 0, (n)) #define REPR(i, n) FORR(i, (n) - 1, 0) #define REP1(i, n) FOR(i, 1, (n) + 1) #define REPS(c, s) for (char c : s) #define ALL(c) (c).begin(), (c).end() #define SORT(c) sort(ALL(c)) #define REV(c) reverse(ALL(c)) #define sz(v) (int)v.size() #define endl '\n' template inline bool chmin(T& a, T b) {if (a > b) {a = b; return true;} return false;} template inline bool chmax(T& a, T b) {if (a < b) {a = b; return true;} return false;} template inline void printv(vector& v) {int n = sz(v); REP(i, n) cout << v[i] << (i == n - 1 ? endl : ' ');} template inline void printlnv(vector& v) {int n = sz(v); REP(i, n) cout << v[i] << endl;} const int MOD = 1000000007; const int INF = 1000000001; const ll LINF = 1000000001000000001LL; void solve(); int main() { ios::sync_with_stdio(false); cin.tie(nullptr); cout << fixed << setprecision(numeric_limits::max_digits10); solve(); return 0; } void solve() { ll a, b, x, n; cin >> a >> b >> x >> n; auto roll = [&](int x0) { return (a * x0 + b) % (int)pow(2, 32); }; ll takahashi = 0; ll aoki = 0; int t_b = 0; int t_w = 0; int a_b = 0; int a_w = 0; REP(i, n) { REP(j, 2) { x = roll(x); // cout << x << endl; if (j == 0) { takahashi += (x % 6) + 1; if (takahashi % 2 == 0) { t_w++; } else { t_b++; } } else { aoki += (x % 6) + 1; if (aoki % 2 == 0) { a_w++; } else { a_b++; } } } } cout << min(t_b, t_w) << " " << min(a_b, a_w) << endl; }