#include <bits/stdc++.h> using namespace std; #define rep(i,n) for(int i=0;i<(n);++i) #define loop for(;;) #define trace(var) cerr<<">>> "<<#var<<" = "<<var<<endl; #define inf (1e9) #define eps (1e-9) using Integer = long long; using Real = long double; const Real PI = acosl(-1); template<class S, class T> inline ostream& operator<<(ostream&os, pair<S,T> p) { return os << '(' << p.first << ", " << p.second << ')'; } template<class S, class T, class U> inline ostream& operator<<(ostream&os, tuple<S,T,U> t) { return os << '(' << get<0>(t) << ", " << get<1>(t) << ", " << get<2>(t) << ')'; } template<class T> inline ostream& operator<<(ostream&os, vector<T> v) { if (v.size() == 0) { return os << "(empty)"; } os << v[0]; for (int i=1, len=v.size(); i<len; ++i) os << ' ' << v[i]; return os; } template<class T> inline istream& operator>>(istream&is, vector<T>&v) { rep (i, v.size()) is >> v[i]; return is; } // ^ > v < int dx[] = { -1, 0, 1, 0 }; int dy[] = { 0, 1, 0, -1 }; using vi = vector<int>; using vvi = vector<vi>; using vd = vector<double>; using vvd = vector<vd>; using vb = vector<bool>; int main() { cin.tie(0); ios::sync_with_stdio(0); cout.setf(ios::fixed); cout.precision(10); random_device dev; mt19937 rand(dev()); string s; cin >> s; vector<char> cs; for (char c: s) cs.push_back(c); sort(begin(cs), end(cs)); string a = ""; for (char c: cs) a = c + a; cout << a << endl; return 0; }