#pragma GCC optimize("O3") #include <iostream> #include <iomanip> #include <cstdio> #include <string> #include <cstring> #include <deque> #include <list> #include <queue> #include <stack> #include <vector> #include <utility> #include <algorithm> #include <map> #include <set> #include <complex> #include <cmath> #include <limits> #include <cfloat> #include <climits> #include <ctime> #include <cassert> #include <numeric> #include <fstream> #include <functional> #include <bitset> using namespace std; using ll = long long; using P = pair<int, int>; using T = tuple<int, int, int>; template <class T> inline T chmax(T &a, const T b) {return a = (a < b) ? b : a;} template <class T> inline T chmin(T &a, const T b) {return a = (a > b) ? b : a;} constexpr int MOD = 1e9 + 7; constexpr int inf = 1e9; constexpr long long INF = 1e18; #define all(a) (a).begin(), (a).end() int dx[] = {1, 0, -1, 0}; int dy[] = {0, 1, 0, -1}; int main(){ cin.tie(0); ios::sync_with_stdio(false); double x, y, h; cin>>x>>y>>h; x *= 1000, y *= 1000; double mi = min(x, y), ma = max(x, y); int ans = 0; while(mi > h){ ans++; mi /= 2; h *= 2; } while(ma > h){ ans++; ma /= 2; h *= 2; } cout << ans << endl; return 0; }