#include using namespace std::literals::string_literals; using i64 = std::int_fast64_t; using std::cout; using std::cerr; using std::endl; using std::cin; template std::vector make_v(size_t a){return std::vector(a);} template auto make_v(size_t a,Ts... ts){ return std::vector(ts...))>(a,make_v(ts...)); } #ifndef INCLUDED_SEGMENT_TREE_HPP #define INCLUDED_SEGMENT_TREE_HPP #include #include #include template class segment_tree { public: using T = typename Monoid::value_type; using size_type = std::uint_fast32_t; using updator = std::function; using checker = std::function; private: const size_type size_; size_type height_; public: std::vector data; private: const size_type get_height(size_type size) const { size_type height = 1; while(1 << height <= size) height++; return height; } const size_type base_size() const { return 1 << height_; } void meld(size_type index) { data[index] = Monoid::operation(data[index << 1 ^ 0], data[index << 1 ^ 1]); } public: segment_tree() = default; segment_tree(segment_tree&&) = default; segment_tree(const segment_tree&) = default; segment_tree(size_type size) : size_(size) { height_ = get_height(size); data.assign(base_size() << 1, T{}); } T fold(size_type left, size_type right) { T l_value = T{}; T r_value = T{}; for(left += base_size(), right += base_size(); left < right; left >>= 1, right >>= 1) { if(left & 1) l_value = Monoid::operation(l_value, data[left++]); if(right & 1) r_value = Monoid::operation(data[--right], r_value); } return Monoid::operation(std::move(l_value), std::move(r_value)); } void update(size_type index, const updator& update) { index += base_size(); data[index] = update(data[index]); while(index >>= 1) meld(index); } void update(size_type index, const T& value) { update(index, [&value](const T& x) { return Monoid::operation(x, value); }); } void change(size_type index, const T& value) { update(index, [&value](const T& x) { return value; }); } const size_type search(size_type left, const checker& check) { T val = T{}; size_type k = left + base_size(); while(true) { if(check(Monoid::operation(val, data[k]))) { val = Monoid::operation(val, data[k]); if(k & 1) { if((k + 1) & k) k = (k + 1) >> 1; else return size(); } else { k = k + 1; } } else { if(k < base_size()) { k = k << 1 ^ 0; } else { return k - base_size(); } } } } const T operator[](size_type index) const { return data[index + base_size()]; } const size_type size() const { return size_; } const bool empty() const { return data.empty(); } }; template struct monoid { using value_type = T; static value_type operation(const value_type& a, const value_type& b) { return a + b; }; }; // @docs docs/segment_tree.md #endif struct node { int x, id; node(int x = -(1 << 30), int id = -1): x(x), id(id) {}; node operator+(const node& r) const { if(x < r.x) return r; return (*this); } }; int main() { int n; scanf("%d", &n); std::vector a(n), b(n), c(n); for(int i = 0; i < n; i++) { int x; scanf("%d%d%d", &a[i], &c[i], &x); b[i] = c[i] - x; } std::vector> vec; for(int i = 0; i < n; i++) vec.push_back({a[i], i}); sort(begin(vec), end(vec)); sort(begin(a), end(a)); segment_tree> seg(n); for(int i = 0; i < n; i++) seg.change(i, node(b[vec[i].second], i)); std::vector x(n), y(n), h(n); std::vector> g(n), G(n); for(int i = 0; i < n; i++) { int k = upper_bound(begin(a), end(a), b[vec[i].second]) - begin(a); if(i < k) { auto p = seg.fold(0, i) + seg.fold(i + 1, k); x[i] = i; y[i] = p.id; } else { auto p = seg.fold(0, k); x[i] = i; y[i] = p.id; } if(y[i] == -1) continue; g[x[i]].push_back(i); G[y[i]].push_back(i); h[i]++; } std::vector dp(n, -1); std::queue qu; for(int i = 0; i < n; i++) { if(y[i] != -1) continue; qu.push(i); dp[i] = c[vec[i].second]; } while(!qu.empty()) { auto v = qu.front(); qu.pop(); for(auto id: G[v]) { int to = x[id] ^ y[id] ^ v; if(--h[to]) continue; dp[to] = std::max(dp[to], dp[v] + (i64)c[vec[to].second]); qu.push(to); } } std::vector ans(n); for(int i = 0; i < n; i++) ans[vec[i].second] = dp[i]; for(auto v: ans) { if(v == -1) printf("BAN\n"); else printf("%lld\n", v); } return 0; }