#include #include int main() { std::string player1, player2; std::string player1_point, player2_point; char player1_te, player2_te; std::cin >> player1 >> player1_point >> player1_te; std::cin >> player2 >> player2_point >> player2_te; if (player1_point.size() == player2_point.size()) { if (player1_point == player2_point) std::cout << -1 << std::endl; else if (player1_point > player2_point) std::cout << player1 << std::endl; else std::cout << player2 << std::endl; } else { if (player1_point.size() > player2_point.size())std::cout << player1 << std::endl; else std::cout << player2 << std::endl; } return 0; }