#include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include template inline bool chmax(T& a, T b) { if (a < b) { a = b; return 1; } return 0; } template inline bool chmin(T& a, T b) { if (a > b) { a = b; return 1; } return 0; } constexpr long long MAX = 5100000; constexpr long long INF = 1LL << 60; constexpr int inf = 1000000007; constexpr long long mod = 1000000007LL; //constexpr long long mod = 998244353LL; using namespace std; typedef unsigned long long ull; typedef long long ll; template< typename Monoid > struct SegmentTree { using F = function< Monoid(Monoid, Monoid) >; int sz; vector< Monoid > seg; const F f; const Monoid M1; SegmentTree(int n, const F f, const Monoid& M1) : f(f), M1(M1) { sz = 1; while (sz < n) sz <<= 1; seg.assign(2 * sz, M1); } void set(int k, const Monoid& x) { seg[k + sz] = x; } void build() { for (int k = sz - 1; k > 0; k--) { seg[k] = f(seg[2 * k + 0], seg[2 * k + 1]); } } void update(int k, const Monoid& x) { k += sz; seg[k] = x; while (k >>= 1) { seg[k] = f(seg[2 * k + 0], seg[2 * k + 1]); } } Monoid query(int a, int b) { Monoid L = M1, R = M1; if (a >= b) return M1; for (a += sz, b += sz; a < b; a >>= 1, b >>= 1) { if (a & 1) L = f(L, seg[a++]); if (b & 1) R = f(seg[--b], R); } return f(L, R); } }; ll f(ll a, ll b) { return gcd(a, b); } int main() { /* cin.tie(nullptr); ios::sync_with_stdio(false); */ ll N; scanf("%lld", &N); vector a(N); for (int i = 0; i < N; i++) scanf("%lld", &a[i]); SegmentTree seg(N, f, 0); for (int i = 0; i < N; i++) seg.set(i, a[i]); seg.build(); ll res = 0; for (int i = 0; i < N; i++) { if (a[i] == 1) { res += N - i; continue; } if (seg.query(i, N) != 1) break; ll left = i + 1; ll right = N + 1; while (right - left > 1) { ll mid = (left + right) >> 1; if (seg.query(i, mid) == 1) { right = mid; } else { left = mid; } } res += N - right + 1; //cout << res << endl; } cout << res << endl; return 0; }