#include #include #include #include #include template inline bool chmin(T &lhs, const U &rhs) { if (lhs > rhs) { lhs = rhs; return true; } return false; } template inline bool chmax(T &lhs, const U &rhs) { if (lhs < rhs) { lhs = rhs; return true; } return false; } // [l, r) from l to r struct range { struct itr { int i; constexpr itr(int i_): i(i_) { } constexpr void operator ++ () { ++i; } constexpr int operator * () const { return i; } constexpr bool operator != (itr x) const { return i != x.i; } }; const itr l, r; constexpr range(int l_, int r_): l(l_), r(std::max(l_, r_)) { } constexpr itr begin() const { return l; } constexpr itr end() const { return r; } }; // [l, r) from r to l struct revrange { struct itr { int i; constexpr itr(int i_): i(i_) { } constexpr void operator ++ () { --i; } constexpr int operator * () const { return i; } constexpr bool operator != (itr x) const { return i != x.i; } }; const itr l, r; constexpr revrange(int l_, int r_): l(l_ - 1), r(std::max(l_, r_) - 1) { } constexpr itr begin() const { return r; } constexpr itr end() const { return l; } }; template class segment_tree { public: using value_type = typename T::value_type; using effector_type = typename T::effector_type; using value_operation = typename T::value_operation; using merge_operation = typename T::merge_operation; private: int size; const value_operation op1; const merge_operation op2; std::vector node; void update() { for (int k = size - 1; k > 0; --k) { node[k] = op1(node[k << 1 | 0], node[k << 1 | 1]); } } public: segment_tree(): op1(value_operation()), op2(merge_operation()) { } segment_tree(int size_, const value_type &initial_ = value_operation().identity): op1(value_operation()), op2(merge_operation()) { init(size_, initial_); } segment_tree(const std::vector &node_): op1(value_operation()), op2(merge_operation()) { build(node_); } void init(int size_, const value_type &initial_ = value_operation().identity) { size = 1; while (size < size_) { size <<= 1; } node.assign(size << 1, initial_); update(); } void build(const std::vector &node_) { init(node_.size()); assign(node_.begin(), node_.end(), 0); } void modify(int i, const effector_type &x) { i += size; node[i] = op2(node[i], x); while (i > 1) { i >>= 1; node[i] = op1(node[i << 1 | 0], node[i << 1 | 1]); } } template void modify(U begin, U end, int i) { i += size; while (begin != end) { node[i] = op2(node[i], *begin); ++i; ++begin; } update(); } void assign(int i, const value_type &x) { i += size; node[i] = x; while (i > 1) { i >>= 1; node[i] = op1(node[i << 1 | 0], node[i << 1 | 1]); } } template void assign(U begin, U end, int i) { i += size; while (begin != end) { node[i] = *begin; ++i; ++begin; } update(); } value_type operator [] (int i) const { return node[i + size]; } value_type fold(int l, int r) const { l += size; r += size; value_type resl = op1.identity; value_type resr = op1.identity; while (l < r) { if (l & 1) { resl = op1(resl, node[l++]); } if (r & 1) { resr = op1(node[--r], resr); } l >>= 1; r >>= 1; } return op1(resl, resr); } }; struct monoid { using value_type = long long; using effector_type = long long; struct value_operation { value_type identity = 0; value_type operator () (const value_type &x, const value_type &y) const { return std::gcd(x, y); } }; struct merge_operation { value_type operator () (const value_type &x, const effector_type &y) const { return y; } }; }; int main() { int N; scanf("%d", &N); std::vector A(N); for (long long &x: A) { scanf("%lld", &x); } segment_tree seg(A); long long ans = 0; for (int i: range(0, N)) { if (seg.fold(0, i + 1) != 1) { continue; } if (A[i] == 1) { ans += i + 1; continue; } int ok = i, ng = 0; while (ok - ng > 1) { int md = (ok + ng) >> 1; (seg.fold(md, i + 1) == 1 ? ng : ok) = md; } ans += ok; } printf("%lld\n", ans); return 0; }