local mab = math.abs local mfl, mce = math.floor, math.ceil local mmi, mma = math.min, math.max local bls, brs = bit.lshift, bit.rshift local SegTree = {} SegTree.updateAll = function(self) for i = self.stagenum - 1, 1, -1 do local cnt = bls(1, i - 1) for j = 1, cnt do self.stage[i][j] = self.func(self.stage[i + 1][j * 2 - 1], self.stage[i + 1][j * 2]) end end end SegTree.create = function(self, n, func, emptyvalue) self.func, self.emptyvalue = func, emptyvalue local stagenum, mul = 1, 1 self.stage = {{}} while mul < n do mul, stagenum = mul * 2, stagenum + 1 self.stage[stagenum] = {} end self.stagenum = stagenum self.left_stage = {} for i = 1, n do local sp, sz = 1, bls(1, stagenum - 1) while(i - 1) % sz ~= 0 do sp, sz = sp + 1, brs(sz, 1) end self.left_stage[i] = sp end self.sz_stage = {} local tmp, sp = 1, stagenum for i = 1, n do if tmp * 2 == i then tmp, sp = tmp * 2, sp - 1 end self.sz_stage[i] = sp end for i = 1, mul do self.stage[stagenum][i] = emptyvalue end self:updateAll() end SegTree.getRange = function(self, left, right) if left == right then return self.stage[self.stagenum][left] end local stagenum = self.stagenum local ret = self.emptyvalue while left <= right do local stage = mma(self.left_stage[left], self.sz_stage[right - left + 1]) local sz = bls(1, stagenum - stage) ret = self.func(ret, self.stage[stage][1 + brs(left - 1, stagenum - stage)]) left = left + sz end return ret end SegTree.addValue = function(self, idx, value) self.stage[self.stagenum][idx] = mma(0, self.stage[self.stagenum][idx] + value) for i = self.stagenum - 1, 1, -1 do local dst = brs(idx + 1, 1) local rem = dst * 4 - 1 - idx self.stage[i][dst] = self.func(self.stage[i + 1][idx], self.stage[i + 1][rem]) idx = dst end end SegTree.new = function(n, func, emptyvalue) local obj = {} setmetatable(obj, {__index = SegTree}) obj:create(n, func, emptyvalue) return obj end local n, k = io.read("*n", "*n") local w = {} for i = 1, n do w[i] = io.read("*n") end local wuniq, wuniq_m = {}, {} for i = 1, n do local v = mab(w[i]) if not wuniq_m[v] then table.insert(wuniq, v) wuniq_m[v] = true end end table.sort(wuniq) local w_inv = {} for i = 1, #wuniq do w_inv[wuniq[i]] = i end local st = SegTree.new(#wuniq, function(a, b) return a + b end, 0) for i = 1, n do local v = w[i] if v < 0 then v = -v local pos = w_inv[v] st:addValue(pos, -1) else local pos = w_inv[v] local cnt = st:getRange(pos, #wuniq) if cnt < k then st:addValue(pos, 1) end end end print(st.stage[1][1])