#include using namespace std; struct point{ int x; int y; point(){ } point (int a, int b){ x = a; y = b; } point operator -(point P){ return point(x - P.x, y - P.y); } }; long long cross(point P, point Q){ return P.x * Q.y - P.y * Q.x; } int main(){ int N; cin >> N; vector P(N); for (int i = 0; i < N; i++){ cin >> P[i].x >> P[i].y; } int ans = 0; for (int i = 0; i < N; i++){ for (int j = i + 1; j < N; j++){ int count = 0; for (int k = 0; k < N; k++){ if (cross(P[j] - P[i], P[k] - P[i]) == 0){ count++; } } ans = max(ans, count); } } cout << ans << endl; }