// >>> TEMPLATES #include using namespace std; using ll = long long; using ld = long double; using i32 = int32_t; using i64 = int64_t; #define int ll #define double ld #define rep(i,n) for (int i = 0; i < (int)(n); i++) #define rep1(i,n) for (int i = 1; i <= (int)(n); i++) #define repR(i,n) for (int i = (int)(n)-1; i >= 0; i--) #define rep1R(i,n) for (int i = (int)(n); i >= 1; i--) #define loop(i,a,B) for (int i = a; i B; i++) #define loopR(i,a,B) for (int i = a; i B; i--) #define all(x) (x).begin(), (x).end() #define allR(x) (x).rbegin(), (x).rend() #define pb push_back #define eb emplace_back #define mp make_pair #define fst first #define snd second auto constexpr INF32 = numeric_limits::max()/2-1; auto constexpr INF64 = numeric_limits::max()/2-1; auto constexpr INF = numeric_limits::max()/2-1; #ifdef LOCAL #include "debug.hpp" #define dump(...) cerr << "[" << setw(3) << __LINE__ << ":" << __FUNCTION__ << "] ", dump_impl(#__VA_ARGS__, __VA_ARGS__) #define say(x) cerr << "[" << __LINE__ << ":" << __FUNCTION__ << "] " << x << endl #define debug if (1) #else #define dump(...) (void)(0) #define say(x) (void)(0) #define debug if (0) #endif template using pque_max = priority_queue; template using pque_min = priority_queue, greater >; template ::value>::type> ostream& operator<<(ostream& os, T const& v) { bool f = true; for (auto const& x : v) os << (f ? "" : " ") << x, f = false; return os; } template ::value>::type> istream& operator>>(istream& is, T &v) { for (auto& x : v) is >> x; return is; } template istream& operator>>(istream& is, pair& p) { return is >> p.first >> p.second; } struct IOSetup { IOSetup() { cin.tie(nullptr); ios::sync_with_stdio(false); cout << fixed << setprecision(15); } } iosetup; template struct FixPoint : private F { constexpr FixPoint(F&& f) : F(forward(f)) {} template constexpr auto operator()(T&&... x) const { return F::operator()(*this, forward(x)...); } }; struct MakeFixPoint { template constexpr auto operator|(F&& f) const { return FixPoint(forward(f)); } }; #define MFP MakeFixPoint()| #define def(name, ...) auto name = MFP [&](auto &&name, __VA_ARGS__) template struct vec_impl { using type = vector::type>; template static type make_v(size_t n, U&&... x) { return type(n, vec_impl::make_v(forward(x)...)); } }; template struct vec_impl { using type = T; static type make_v(T const& x = {}) { return x; } }; template using vec = typename vec_impl::type; template auto make_v(Args&&... args) { return vec_impl::make_v(forward(args)...); } template void quit(T const& x) { cout << x << endl; exit(0); } template constexpr bool chmin(T& x, U const& y) { if (x > y) { x = y; return true; } return false; } template constexpr bool chmax(T& x, U const& y) { if (x < y) { x = y; return true; } return false; } template constexpr auto sumof(It b, It e) { return accumulate(b,e,typename iterator_traits::value_type{}); } template int sz(T const& x) { return x.size(); } template int lbd(C const& v, T const& x) { return lower_bound(v.begin(), v.end(), x)-v.begin(); } template int ubd(C const& v, T const& x) { return upper_bound(v.begin(), v.end(), x)-v.begin(); } template int ppt(C const& v, F f) { return partition_point(v.begin(), v.end(), f)-v.begin(); } // <<< // >>> segment tree template struct Segtree : Handler { using Value = typename Handler::Value; using Handler::unit; // () -> Value using Handler::merge; // (Value,Value) -> Value vector v; // use v[1..2*cap-1] int cap; // // capacity: power of 2 int n; // original size Segtree() {} template Segtree(T&&... x) { init(forward(x)...); } template ()(0))> void init(int n, F gen) { assert(n >= 0); this->n = n; cap = n; //for (cap = 1; cap < n; cap <<= 1) ;; v.resize(2*cap, unit()); for (int i = 0; i < n; i++) v[cap+i] = gen(i); for (int i = cap-1; i >= 1; i--) v[i] = merge(v[2*i],v[2*i+1]); } void init(int n) { init(n, [&](int) { return unit(); }); } void init(int n, Value const& x) { init(n, [&](int) { return x; }); } void init(vector const& v) { init(v.size(), [&](int i) { return v[i]; }); } int size() const { return n; } void set(int i, Value const& x) { assert(0 <= i); assert(i < size()); i += cap; v[i] = x; while (i > 1) i >>= 1, v[i] = merge(v[2*i],v[2*i+1]); } Value operator[](int i) const { return get(i); } Value get(int i) const { assert(0 <= i); assert(i < size()); return v[cap + i]; } // [l,r) Value get(int l, int r) const { assert(0 <= l); assert(l <= r); assert(r <= size()); Value x = unit(), y = unit(); for (l += cap, r += cap; l < r; l >>= 1, r >>= 1) { if (l&1) x = merge(x, v[l++]); if (r&1) y = merge(v[--r], y); } return merge(x,y); } vector dat() const { vector ret(size()); for (int i = 0; i < size(); i++) ret[i] = get(i); return ret; } }; // <<< struct RangeMinPos { using Value = pair; constexpr static Value unit() { return {INF,INF}; } constexpr static Value merge(Value x, Value y) { return min(x,y); } }; int32_t main() { int n,p,q; cin >> n >> p >> q; p--,q--; vector a(n); cin >> a; rep (i,n) a[i]--; { vector c(n); rep (i,n) c[i] = n-1-i; if (a == c) quit(-1); dump(a); bool res = next_permutation(all(a)); assert(res); } dump(a); { auto x = find(all(a),p)-a.begin(); auto y = find(all(a),q)-a.begin(); if (x < y) { rep (i,n) cout << a[i]+1 << " "; cout << endl; return 0; } if (q == n-1) { int ma = -1; loop (i,y+1, ma) { chmax(ma,a[i]); } else { int ma2 = -1, pos = -1; loop (j,i+1, a[i]) { if (chmax(ma2, a[j])) pos = j; } } assert(pos >= 0); swap(a[i],a[pos]); sort(a.begin()+i+1, a.end()); rep (i,n) cout << a[i]+1 << " "; cout << endl; return 0; } } } } Segtree seg(n, [&](int i) { return mp(0,i); }); vector b(n); bool greater = false, exists_p = false; rep (i,n) { int l = (greater ? 0 : a[i]); rep (_,2) { auto val = seg.get(l,n); dump(i,l,val); if (val.fst > 0) quit(-1); int idx = val.snd; if (idx == q && !exists_p) { l = idx+1; continue; } else { b[i] = idx; if (idx == p) exists_p = true; if (!greater && a[i] < b[i]) greater = true; seg.set(idx,mp(1,idx)); break; } } } dump(b); rep (i,n) cout << b[i]+1 << " "; cout << endl; }