#include #include #include #include #include #include #include #include #include #define REP(i,k,n) for(int i=k;i P; struct Point { double x, y; Point(double x=0, double y=0) : x(x), y(y) {} Point operator+(const Point &o) const { return Point(x+o.x, y+o.y); } Point operator-(const Point &o) const { return Point(x-o.x, y-o.y); } Point operator*(const double m) const { return Point(x*m, y*m); } Point operator/(const double d) const { return Point(x/d, y/d); } bool operator<(const Point &o) const { return x != o.x ? x < o.x : y < o.y; } bool operator==(const Point &o) const { return fabs(x-o.x) < EPS && fabs(y-o.y) < EPS; } double cross(const Point &o) const { return x * o.y - y * o.x; } double dot(const Point &o) const { return x * o.x + y * o.y; } double atan() const { return atan2(y, x); } double norm() const { return sqrt(dot(*this)); } double distance(const Point &o) const { return (o - (*this)).norm(); } double area(const Point &a,const Point &b) { Point p = a - (*this), p2 = b - (*this); return p.cross(p2); } double area_abs(const Point &a,const Point &b) const { Point p = a - (*this), p2 = b - (*this); return fabs(p.cross(p2)) / 2.0; } //線分abが自身に含まれているのかどうか判断する int between(const Point &a,const Point &b) { if(area(a,b) != 0) return 0; if(a.x != b.x) return ((a.x <= x) && (x <= b.x) || (a.x >= x) && (x >= b.x)); else return ((a.y <= y) && (y <= b.y) || (a.y >= y) && (y >= b.y)); } double distance_seg(const Point& a,const Point& b) { if((b-a).dot(*this-a) < EPS) { return (*this-a).norm(); } if((a-b).dot(*this-b) < EPS) { return (*this-b).norm(); } return abs((b-a).cross(*this-a)) / (b-a).norm(); } bool hitPolygon(const Point& a,const Point& b,const Point& c) { double t = (b-a).cross(*this-b); double t2 = (c-b).cross(*this-c); double t3 = (a-c).cross(*this-a); if((t > 0 && t2 > 0 && t3 > 0) || ( t < 0 && t2 < 0 && t3 < 0)) { return true; } return false; } }; int main() { int x,y,x2,y2; cin >> x >> y >> x2 >> y2; Point p(0,0), s(x,y), t(x2,y2); if(x == 0) { cout << abs(y) << endl; } else if(y == 0) { cout << abs(x) << endl; } else if(abs(x) == abs(y)) { int ans = abs(x); if(t.between(p,s)) { ans += 1; } cout << ans << endl; } else { int ans = 0; ans += min(abs(x),abs(y)); ans += max(abs(x),abs(y)) - min(abs(x),abs(y)); cout << ans << endl; } return 0; }