#include const long long INF = 1LL << 60; const long long MOD = 1000000007; const double PI = acos(-1.0); #define rep(i, n) for (ll i = 0; i < (n); ++i) #define rep1(i, n) for (ll i = 1; i <= (n); ++i) #define rrep(i, n) for (ll i = (n - 1); i >= 0; --i) #define perm(c) sort(ALL(c));for(bool c##p=1;c##p;c##p=next_permutation(ALL(c))) #define ALL(obj) (obj).begin(), (obj).end() #define RALL(obj) (obj).rbegin(), (obj).rend() #define pb push_back #define to_s to_string #define len(v) (ll)v.size() #define UNIQUE(v) v.erase(unique(v.begin(), v.end()), v.end()) #define print(x) cout << (x) << '\n' #define drop(x) cout << (x) << '\n', exit(0) #define debug(x) cout << #x << ": " << (x) << '\n' using namespace std; using ll = long long; typedef pair P; typedef vector vec; typedef vector> vec2; typedef vector>> vec3; template inline bool chmax(S &a, const T &b) { if (a inline bool chmin(S &a, const T &b) { if (b ostream &operator << (ostream &os, const pair< T1, T2 > &p) { os << p.first << " " << p.second; return os; } template< typename T1, typename T2 > istream &operator >> (istream &is, pair< T1, T2 > &p) { is >> p.first >> p.second; return is; } template< typename T1, typename T2, typename T3 > ostream &operator << (ostream &os, const tuple< T1, T2, T3 > &t) { os << get<0>(t) << " " << get<1>(t) << " " << get<2>(t); return os; } template< typename T1, typename T2, typename T3 > istream &operator >> (istream &is, tuple< T1, T2, T3 > &t) { is >> get<0>(t) >> get<1>(t) >> get<2>(t); return is; } template< typename T > ostream &operator << (ostream &os, const vector< T > &v){ for (int i = 0; i < (int)v.size(); ++i) { os << v[i] << (i + 1 != v.size() ? " " : ""); } return os; } template< typename T > istream &operator >> (istream &is, vector< T > &v){ for(T &in : v) is >> in; return is; } /*--------------------------------- Tools ------------------------------------------*/ template< typename T > vector cumsum(const vector &X){ vector res(X.size() + 1, 0); for(int i = 0; i < X.size(); ++i) res[i + 1] += res[i] + X[i]; return res; } template< typename S, typename T, typename F> pair bisearch(S left, T right, F f) { while(abs(right - left) > 1){ T mid = (right + left) / 2; if(f(mid)) right = mid; else left = mid; } return {left, right}; } template< typename S, typename T, typename F> double trisearch(S left, T right, F f, int maxLoop = 90){ double low = left, high = right; while(maxLoop--){ double mid_left = high / 3 + low * 2 / 3; double mid_right = high * 2 / 3 + low / 3; if(f(mid_left) >= f(mid_right)) low = mid_left; else high = mid_right; } return (low + high) * 0.5; } /*------------------------------- Main Code Here -----------------------------------------*/ int main() { ll N, M; cin >> N >> M; vec2 A(N, vec(M)); cin >> A; vec C(M, 0); vec C_(M, 0); rep(i, M) rep(j, N) C[i] += A[j][i], C_[i] += A[j][i]; auto score = [&](vec X) { ll s = 0; rep(i, M) s += (C[i] - X[i]) * (C[i] - X[i]); return s; }; vec select(N, 0); ll point = score(vec(M, 0)); rep(turn, N){ ll tp = INF; ll ans = -1; rep(i, N){ if(select[i]) continue; if(chmin(tp, score(A[i]))) ans = i; } if(turn % 2){ rep(i, M) C[i] -= A[ans][i]; } select[ans] = 1; } ll you = score(vec(M, 0)); ll enj = 0; rep(i, M) enj += (C_[i] - C[i]) * (C_[i] - C[i]); print(you - enj); return 0; }