#include #include #include #include #include #include #include #include #include static const int MOD = 1000000007; using ll = long long; using u32 = unsigned; using u64 = unsigned long long; using namespace std; template constexpr T INF = ::numeric_limits::max()/32*15+208; constexpr int ntt_mod = 998244353, ntt_root = 3; // 1012924417 -> 5, 924844033 -> 5 // 998244353 -> 3, 897581057 -> 3 // 645922817 -> 3; template struct modint{ u32 val; modint(): val(0){} template modint(T t){t %= (T)M; if(t < 0) t += (T)M; val = t;} modint pow(ll k) const { modint res(1), x(val); while(k){ if(k&1) res *= x; x *= x; k >>= 1; } return res; } template modint& operator=(T t){t %= (T)M; if(t < 0) t += (T)M; val = t; return *this; } modint inv() const {return pow(M-2);} modint& operator+=(modint a){ val += a.val; if(val >= M) val -= M; return *this;} modint& operator-=(modint a){ if(val < a.val) val += M-a.val; else val -= a.val; return *this;} modint& operator*=(modint a){ val = (u64)val*a.val%M; return *this;} modint& operator/=(modint a){ return (*this) *= a.inv();} modint operator+(modint a) const {return modint(val) +=a;} modint operator-(modint a) const {return modint(val) -=a;} modint operator*(modint a) const {return modint(val) *=a;} modint operator/(modint a) const {return modint(val) /=a;} modint operator-(){ return modint(M-val);} bool operator==(const modint a) const {return val == a.val;} bool operator!=(const modint a) const {return val != a.val;} bool operator<(const modint a) const {return val < a.val;} }; using mint = modint; class NTT { static constexpr int max_base = 20, maxN = 1 << max_base; // N <= 524288 * 2 mint roots[maxN << 1], iroots[maxN << 1]; public: NTT() { for (int i = 0; i <= max_base; ++i) { const int offset = (1 << i) - 1; const mint g = mint(ntt_root).pow((ntt_mod)/(1 << i)), ginv = g.inv(); mint x = 1, y = 1; for (int j = 0; j < 1 << i; ++j) { roots[offset+j] = x; x *= g; iroots[offset+j] = y; y *= ginv; } } } void transform(vector &a, int sign){ const int n = a.size(); if(!sign){ // fft for(int k = n >> 1; k >= 1; k >>= 1){ for (int i = 0; i < n; i += k << 1) { for (int j = 0; j < k; ++j) { const mint tmp = a[i+j]-a[i+j+k]; a[i+j] += a[i+j+k]; a[i+j+k] = tmp*roots[(k << 1)-1+j]; } } } }else { // ifft for(int k = 1; k <= (n >> 1); k <<= 1){ for (int i = 0; i < n; i += k << 1) { for (int j = 0; j < k; ++j) { a[i+j+k] *= iroots[(k << 1)-1+j]; const mint tmp = a[i+j]-a[i+j+k]; a[i+j] += a[i+j+k]; a[i+j+k] = tmp; } } } const mint x = mint(n).inv(); for (auto &&i : a) i *= x; } } }; NTT ntt; struct poly { vector v; poly() = default; explicit poly(int n) : v(n) {}; explicit poly(vector vv) : v(std::move(vv)) {}; int size() const {return (int)v.size(); } poly cut(int len){ if(len < v.size()) v.resize(static_cast(len)); return *this; } inline mint& operator[] (int i) {return v[i]; } poly& operator+=(const poly &a) { this->v.resize(max(size(), a.size())); for (int i = 0; i < a.size(); ++i) this->v[i] += a.v[i]; return *this; } poly& operator-=(const poly &a) { this->v.resize(max(size(), a.size())); for (int i = 0; i < a.size(); ++i) this->v[i] -= a.v[i]; return *this; } poly& operator*=(poly a) { int N = size()+a.size()-1; int sz = 1; while(sz < N) sz <<= 1; this->v.resize(sz); a.v.resize(sz); ntt.transform(this->v, 0); ntt.transform(a.v, 0); for(int i = 0; i < sz; ++i) this->v[i] *= a.v[i]; ntt.transform(this->v, 1); this->v.resize(N); return *this; } poly& operator/=(const poly &a){ return (*this *= a.inv()); } poly operator+(const poly &a) const { return poly(*this) += a; } poly operator-(const poly &a) const { return poly(*this) -= a; } poly operator*(const poly &a) const { return poly(*this) *= a; } poly inv() const { int n = size(); poly r(1); r[0] = (this->v[0]).inv(); int k = 1; while(k < n){ k *= 2; poly ff(k); for (int i = 0; i < min(k, n); ++i) { ff[i] = this->v[i]; } poly nr = (r*r*ff).cut(k); for (int i = 0; i < k/2; ++i) { nr[i] = (r[i]+r[i]-nr[i]); nr[i+k/2] = -nr[i+k/2]; } r = nr; } r.v.resize(n); return r; } }; int main() { int n, q; cin >> n >> q; int sz = 1; while(sz < n) sz <<= 1; vector v(2*sz); for (int i = 0; i < n; ++i) { ll a; cin >> a; poly x(vector{a-1, 1}); v[i+sz] = x; } for (int i = 0; i < sz; ++i) { if(v[i+sz].size() == 0){ v[i+sz] = poly(vector{1, 0}); } } for (int i = sz-1; i > 0; --i) { v[i] = v[2*i]*v[2*i+1]; v[2*i].v.clear(); v[2*i+1].v.clear(); } for (int i = 0; i < q; ++i) { int x; scanf("%d", &x); printf("%d\n", v[1][x].val); } return 0; }