#include using namespace std; using lnt = long long; using Real = long double; #define ALL(obj) (obj).begin(),(obj).end() #define RALL(obj) (obj).rbegin(),(obj).rend() #define REP(i, n) for(lnt i=0;i<(n);++i) #define RANGE(i, a, b) for(lnt i=(a);i<(b);++i) #define RREP(i, n) for(lnt i=(n)-1;i>= 0;--i) #define ln '\n' #define pb push_back #define eb emplace_back #define pque priority_queue #define umap unordered_map #define uset unordered_set #define dcout cout< inline T GCD(T a,T b){T c;while(b!=0){c=a%b;a=b;b=c;}return a;} template inline T LCM(T a,T b){T c=GCD(a,b);a/=c;return a*b;} template inline T nCr(T a,T b){T i,r=1;for(i=1;i<=b;i++){r*=(a+1-i);r/=i;}return r;} template inline T nHr(T a,T b){return nCr(a+b-1,b);} template inline bool chmax(T& a,T b){if(a inline bool chmin(T& a,T b){if(a>b){a=b;return 1;}return 0;} using pint = pair; using plnt = pair; using vint = vector; using vlnt = vector; constexpr lnt MOD = 1e9+7; int main(){ summon_tourist; Real a, b, c, d; cin >> a >> b >> c >> d; Real e = a-c, f = b-d; // y = 2x^2 + ex + f if(abs(e*e - 4*2*f) < eps) cout << "Yes" << ln; else if(e*e - 4*2*f < 0.0) cout << "No" << ln; else { // cerr << e << ' ' << f << ln; Real x1 = (-e-sqrtl(e*e - 4*2*f)) / 4.0; Real x2 = (-e+sqrtl(e*e - 4*2*f)) / 4.0; Real y1 = x1*x1 + a*x1 + b; Real y2 = x2*x2 + a*x2 + b; // cerr << x1 << ' ' << y1 << ' ' << x2 << ' ' << y2 << ln; Real p = (y1-y2) / (x1-x2); Real q = y1 - p*x1; dcout << p << ' ' << q << ln; } }