#line 2 "header.hpp" //%snippet.set('header')% //%snippet.fold()% #ifndef HEADER_H #define HEADER_H // template version 2.0 using namespace std; #include // varibable settings const long long INF = 1e18; template constexpr T inf = numeric_limits::max() / 2.1; #define _overload3(_1, _2, _3, name, ...) name #define _rep(i, n) repi(i, 0, n) #define repi(i, a, b) for (ll i = (ll)(a); i < (ll)(b); ++i) #define rep(...) _overload3(__VA_ARGS__, repi, _rep, )(__VA_ARGS__) #define _rrep(i, n) rrepi(i, 0, n) #define rrepi(i, a, b) for (ll i = (ll)((b)-1); i >= (ll)(a); --i) #define r_rep(...) _overload3(__VA_ARGS__, rrepi, _rrep, )(__VA_ARGS__) #define each(i, a) for (auto &&i : a) #define all(x) (x).begin(), (x).end() #define sz(x) ((int)(x).size()) #define pb(a) push_back(a) #define mp(a, b) make_pair(a, b) #define mt(...) make_tuple(__VA_ARGS__) #define ub upper_bound #define lb lower_bound #define lpos(A, x) (lower_bound(all(A), x) - A.begin()) #define upos(A, x) (upper_bound(all(A), x) - A.begin()) template inline void chmax(T &a, const T &b) { if ((a) < (b)) (a) = (b); } template inline void chmin(T &a, const T &b) { if ((a) > (b)) (a) = (b); } template auto make_table(X x, T a) { return vector(x, a); } template auto make_table(X x, Y y, Z z, Zs... zs) { auto cont = make_table(y, z, zs...); return vector(x, cont); } #define cdiv(a, b) (((a) + (b)-1) / (b)) #define is_in(x, a, b) ((a) <= (x) && (x) < (b)) #define uni(x) sort(all(x)); x.erase(unique(all(x)), x.end()) #define slice(l, r) substr(l, r - l) typedef long long ll; typedef long double ld; using vl = vector; using vvl = vector; using pll = pair; template using PQ = priority_queue, greater>; void check_input() { assert(cin.eof() == 0); int tmp; cin >> tmp; assert(cin.eof() == 1); } #if defined(PCM) || defined(LOCAL) #else #define dump(...) ; #define dump_1d(...) ; #define dump_2d(...) ; #define cerrendl ; #endif #endif /* HEADER_H */ //%snippet.end()% #line 2 "kmjp.cpp" class AreaRect { //(0,0)-(X,Y)の矩形の面積の総和 map M; // 矩形の右端を管理 public: ll sum; AreaRect() { M[0] = 1LL<<60; // 番兵 M[1LL<<60] = 0; // 番兵 sum = 0; } void add(ll x, ll y) { auto k = M.lower_bound(x); if (k->second >= y) return; while(true) { if (auto p = *prev(M.lower_bound(x)); p.second > y){ break; } else{; M.erase(p.first); sum -= (p.first - prev(M.lower_bound(p.first))->first) * (p.second - M.lower_bound(x)->second); } } sum += (x - prev(M.lower_bound(x))->first) * (y - M.lower_bound(x)->second); M[x] = y; } }; AreaRect M[4]; int N; int X1,X2,Y1,Y2; int main() { int i,j,k,l,r,x,y; string s; cin>>N; ll pre = 0; rep(i, N) { cin>>X1>>Y1>>X2>>Y2; M[0].add(-X1,-Y1); M[1].add(-X1,Y2); M[2].add(X2,-Y1); M[3].add(X2,Y2); ll sum = M[0].sum+M[1].sum+M[2].sum+M[3].sum; cout << sum-pre << endl; pre = sum; } return 0; }