/** * @FileName a.cpp * @Author kanpurin * @Created 2020.06.08 18:32:24 **/ #include "bits/stdc++.h" using namespace std; typedef long long ll; template< class T > struct Matrix { std::vector< std::vector< T > > A; Matrix() {} Matrix(size_t n, size_t m) : A(n, std::vector< T >(m, 0)) {} Matrix(size_t n) : A(n, std::vector< T >(n, 0)) {}; size_t height() const { return (A.size()); } size_t width() const { return (A[0].size()); } inline const std::vector< T > &operator[](int k) const { return (A.at(k)); } inline std::vector< T > &operator[](int k) { return (A.at(k)); } static Matrix I(size_t n) { Matrix mat(n); for (int i = 0; i < n; i++) mat[i][i] = 1; return (mat); } Matrix &operator+=(const Matrix &B) { size_t n = height(), m = width(); assert(n == B.height() && m == B.width()); for (int i = 0; i < n; i++) for (int j = 0; j < m; j++) (*this)[i][j] += B[i][j]; return (*this); } Matrix &operator-=(const Matrix &B) { size_t n = height(), m = width(); assert(n == B.height() && m == B.width()); for (int i = 0; i < n; i++) for (int j = 0; j < m; j++) (*this)[i][j] -= B[i][j]; return (*this); } Matrix &operator*=(const Matrix &B) { size_t n = height(), m = B.width(), p = width(); assert(p == B.height()); std::vector< std::vector< T > > C(n, std::vector< T >(m, 0)); for (int i = 0; i < n; i++) for (int j = 0; j < m; j++) for (int k = 0; k < p; k++) C[i][j] = (C[i][j] + (*this)[i][k] * B[k][j]); A.swap(C); return (*this); } Matrix operator+(const Matrix &B) const { return (Matrix(*this) += B); } Matrix operator-(const Matrix &B) const { return (Matrix(*this) -= B); } Matrix operator*(const Matrix &B) const { return (Matrix(*this) *= B); } friend std::ostream &operator<<(std::ostream &os, Matrix &p) { size_t n = p.height(), m = p.width(); for (int i = 0; i < n; i++) { os << "["; for (int j = 0; j < m; j++) { os << p[i][j] << (j + 1 == m ? "]\n" : ","); } } return (os); } T determinant() { Matrix B(*this); assert(width() == height()); T ret = 1; for (int i = 0; i < width(); i++) { int idx = -1; for (int j = i; j < width(); j++) { if (B[j][i] != 0) idx = j; } if (idx == -1) return (0); if (i != idx) { ret *= -1; swap(B[i], B[idx]); } ret *= B[i][i]; T vv = B[i][i]; for (int j = 0; j < width(); j++) { B[i][j] /= vv; } for (int j = i + 1; j < width(); j++) { T a = B[j][i]; for (int k = 0; k < width(); k++) { B[j][k] -= B[i][k] * a; } } } return (ret); } Matrix pow(ll k) const { auto res = I(A.size()); auto M = *this; while (k > 0) { if (k & 1) { res *= M; } M *= M; k >>= 1; } return res; } }; int h,w; int to_index(int x,int y) { return w * x + y; } int main() { int t;cin >> h >> w >> t; int sx,sy;cin >> sx >> sy; int gx,gy;cin >> gx >> gy; Matrix mat(h*w); vector g(h); for (int i = 0; i < h; i++) { cin >> g[i]; } vector> dir_cnt(h,vector(w,0)); const int dx[] = {0,1,0,-1}, dy[] = {1,0,-1,0}; for (int i = 0; i < h; i++) { for (int j = 0; j < w; j++) { if (g[i][j] == '#') continue; for (int k = 0; k < 4; k++) { int x = i + dx[k], y = j + dy[k]; if (x >= 0 && x < h && y >= 0 && y < w && g[x][y] == '.') { dir_cnt[i][j]++; } } } } if (dir_cnt[sx][sy] == 0 && sx == gx && sy == gy) { cout << 1 << endl; return 0; } for (int i = 0; i < h; i++) { for (int j = 0; j < w; j++) { if (g[i][j] == '#') continue; for (int k = 0; k < 4; k++) { int x = i + dx[k], y = j + dy[k]; if (x >= 0 && x < h && y >= 0 && y < w && g[x][y] == '.') { mat[to_index(i,j)][to_index(x,y)] = 1.0 / dir_cnt[x][y]; } } } } auto ans = mat.pow(t); printf("%.10f\n",ans[to_index(gx,gy)][to_index(sx,sy)]); return 0; }