/** * @FileName a.cpp * @Author kanpurin * @Created 2020.06.17 16:25:55 **/ #include "bits/stdc++.h" using namespace std; typedef long long ll; template struct LazySegmentTree { private: using Func = std::function; Func F = [](Monoid a, Monoid b) { return max(a, b); }; Monoid UNITY = 0; int n; std::vector node, lazy; std::vector prop; void eval(int k, int l, int r) { if (prop[k] != 0) { node[k] = lazy[k] + (prop[k] == 1 ? node[k] : 0); if (r - l > 1) { lazy[2 * k + 1] = lazy[k] + (prop[k] == 1 ? lazy[2 * k + 1] : 0); lazy[2 * k + 2] = lazy[k] + (prop[k] == 1 ? lazy[2 * k + 2] : 0); prop[2 * k + 1] = prop[2 * k + 2] = prop[k]; } lazy[k] = 0; prop[k] = 0; } } public: LazySegmentTree(int m, Monoid val) { n = 1; while (n < m) n <<= 1; node.resize(n * 2 - 1, UNITY); lazy.resize(n * 2 - 1, 0); prop.resize(n * 2 - 1, 0); if (val != LazySegmentTree::UNITY) { for (int i = 0; i < m; i++) node[n + i - 1] = val; build(); } } LazySegmentTree(const std::vector& v) { int sz = v.size(); n = 1; while (n < sz) n <<= 1; node.resize(n * 2 - 1, UNITY); lazy.resize(n * 2 - 1, 0); prop.resize(n * 2 - 1, 0); for (int i = 0; i < sz; i++) node[i + n - 1] = v[i]; build(); } void set(int k, const Monoid &x) { node[n + k - 1] = x; } void build() { for (int i = n - 2; i >= 0; i--) node[i] = F(node[2 * i + 1], node[2 * i + 2]); } void add_query(int a, int b, const Monoid &x, int k = 0, int l = 0, int r = -1) { if (r < 0) r = n; eval(k, l, r); if (b <= l || r <= a) return; if (a <= l && r <= b) { prop[k] = 1; lazy[k] += x; eval(k, l, r); } else { add_query(a, b, x, 2 * k + 1, l, (r - l) / 2 + l); add_query(a, b, x, 2 * k + 2, (r - l) / 2 + l, r); node[k] = F(node[2 * k + 1], node[2 * k + 2]); } } void update_query(int a, int b, const Monoid &x, int k = 0, int l = 0, int r = -1) { if (r < 0) r = n; eval(k, l, r); if (b <= l || r <= a) return; if (a <= l && r <= b) { prop[k] = 2; lazy[k] = x; eval(k, l, r); } else { update_query(a, b, x, 2 * k + 1, l, (r - l) / 2 + l); update_query(a, b, x, 2 * k + 2, (r - l) / 2 + l, r); node[k] = F(node[2 * k + 1], node[2 * k + 2]); } } Monoid get_query(int a, int b, int k = 0, int l = 0, int r = -1) { if (r < 0) r = n; if (r <= a || b <= l) return UNITY; eval(k, l, r); if (a <= l && r <= b) return node[k]; Monoid vl = get_query(a, b, 2 * k + 1, l, (r - l) / 2 + l); Monoid vr = get_query(a, b, 2 * k + 2, (r - l) / 2 + l, r); return F(vl, vr); } Monoid operator[](int x) { return get_query(x, x + 1); } void print() { for (int i = 0; i < n; i++) { std::cout << i << "\t: " << get_query(i, i + 1) << std::endl; } } }; int main() { int n;cin >> n; vector a(n); vector sum(n-23); for (int i = 0; i < n; i++) { cin >> a[i]; if (i < 23) { sum[0] += a[i]; } else { if (i != 23) sum[i-23] = sum[i-24] - a[i-24]; sum[i-23] += a[i]; } } LazySegmentTree seg(sum); int q;cin >> q; for (int i = 0; i < q; i++) { int t, v;cin >> t >> v;t--; seg.add_query(t-23,t+1,v-a[t]); a[t] = v; cout << seg.get_query(0,n) << endl; } return 0; }