// >>> TEMPLATES #include using namespace std; using ll = long long; using ld = long double; using i32 = int32_t; using i64 = int64_t; using u32 = uint32_t; using u64 = uint64_t; #define int ll #define double ld #define rep(i,n) for (int i = 0; i < (int)(n); i++) #define rep1(i,n) for (int i = 1; i <= (int)(n); i++) #define repR(i,n) for (int i = (int)(n)-1; i >= 0; i--) #define rep1R(i,n) for (int i = (int)(n); i >= 1; i--) #define loop(i,a,B) for (int i = a; i B; i++) #define loopR(i,a,B) for (int i = a; i B; i--) #define all(x) (x).begin(), (x).end() #define allR(x) (x).rbegin(), (x).rend() #define pb push_back #define eb emplace_back #define mp make_pair #define fst first #define snd second template auto constexpr inf = numeric_limits::max()/2-1; auto constexpr INF32 = inf; auto constexpr INF64 = inf; auto constexpr INF = inf; #ifdef LOCAL #include "debug.hpp" #define dump(...) cerr << "[" << setw(3) << __LINE__ << ":" << __FUNCTION__ << "] ", dump_impl(#__VA_ARGS__, __VA_ARGS__) #define say(x) cerr << "[" << __LINE__ << ":" << __FUNCTION__ << "] " << x << endl #define debug if (1) #else #define dump(...) (void)(0) #define say(x) (void)(0) #define debug if (0) #endif template using pque_max = priority_queue; template using pque_min = priority_queue, greater >; template ::value>::type> ostream& operator<<(ostream& os, T const& v) { bool f = true; for (auto const& x : v) os << (f ? "" : " ") << x, f = false; return os; } template ::value>::type> istream& operator>>(istream& is, T &v) { for (auto& x : v) is >> x; return is; } template ostream& operator<<(ostream& os, pair const& p) { return os << "(" << p.first << ", " << p.second << ")"; } template istream& operator>>(istream& is, pair& p) { return is >> p.first >> p.second; } struct IOSetup { IOSetup() { cin.tie(nullptr); ios::sync_with_stdio(false); cout << fixed << setprecision(15); } } iosetup; template struct FixPoint : private F { constexpr FixPoint(F&& f) : F(forward(f)) {} template constexpr auto operator()(T&&... x) const { return F::operator()(*this, forward(x)...); } }; struct MakeFixPoint { template constexpr auto operator|(F&& f) const { return FixPoint(forward(f)); } }; #define MFP MakeFixPoint()| #define def(name, ...) auto name = MFP [&](auto &&name, __VA_ARGS__) template struct vec_impl { using type = vector::type>; template static type make_v(size_t n, U&&... x) { return type(n, vec_impl::make_v(forward(x)...)); } }; template struct vec_impl { using type = T; static type make_v(T const& x = {}) { return x; } }; template using vec = typename vec_impl::type; template auto make_v(Args&&... args) { return vec_impl::make_v(forward(args)...); } template void quit(T const& x) { cout << x << endl; exit(0); } template constexpr bool chmin(T& x, U const& y) { if (x > y) { x = y; return true; } return false; } template constexpr bool chmax(T& x, U const& y) { if (x < y) { x = y; return true; } return false; } template constexpr auto sumof(It b, It e) { return accumulate(b,e,typename iterator_traits::value_type{}); } template int sz(T const& x) { return x.size(); } template int lbd(C const& v, T const& x) { return lower_bound(v.begin(), v.end(), x)-v.begin(); } template int ubd(C const& v, T const& x) { return upper_bound(v.begin(), v.end(), x)-v.begin(); } template int ppt(C const& v, F f) { return partition_point(v.begin(), v.end(), f)-v.begin(); } // <<< // >>> bipartite matching struct BiMatching { vector used,p,q; vector > g; BiMatching(int L, int R) : used(L,0), p(L,-1), q(R,-1), g(L) {} void add_edge(int x, int y) { g[x].push_back(y);} bool dfs(int x) { if (used[x]) return false; used[x] = 1; for (int y : g[x]) { if (q[y] < 0 || dfs(q[y])) { p[x] = y, q[y] = x; return true; } } return false; } int run() { int match = 0, update = 1; while (update) { update = 0; fill(used.begin(), used.end(), 0); rep (i,p.size()) if (p[i] < 0 && dfs(i)) update = 1, ++match; } return match; } }; // <<< const int dx[] = { 1,0,-1,0 }; const int dy[] = { 0,1,0,-1 }; int32_t main() { int n,m; cin >> n >> m; vector s(n); cin >> s; int cnt_b = 0, cnt_w = 0; rep (i,n) rep (j,m) { if (s[i][j] == 'b') cnt_b++; if (s[i][j] == 'w') cnt_w++; } auto id = [&](int i, int j) { return i*m + j; }; auto valid = [&](int i, int j) { return (0 <= i && i < n && 0 <= j && j < m); }; BiMatching bm(n*m,n*m); rep (i,n) rep (j,m) if (s[i][j] == 'b') { rep (dir,4) { int ni = i+dx[dir]; int nj = j+dy[dir]; if (valid(ni,nj) && s[ni][nj] == 'w') { bm.add_edge(id(i,j),id(ni,nj)); } } } int res = bm.run(); cnt_b -= res; cnt_w -= res; cout << abs(cnt_b-cnt_w) + min(cnt_b,cnt_w)*10 + res*100 << endl; }