#include <iostream> #include <string> #include <algorithm> #include <functional> #include <vector> #include <stack> #include <queue> #include <deque> #include <set> #include <map> #include <cstdio> #include <cmath> #include <tuple> #include <iomanip> #include <numeric> #include <unordered_map> #include <sstream> #include<limits.h> #include<float.h> #include<list> #include <array> #include <complex> #include<stdio.h> #include<string.h> #include <bitset> #include<assert.h> using namespace std; #define int long long #define I32_MAX 2147483647 #define I64_MAX 9223372036854775807LL #define I64_MAX2 1223372036854775807LL #define INF I64_MAX2 #define MOD 1000000007 // #define MOD 998244353 #define MEM_SIZE 10000 #define DEBUG_OUT true #define ALL(x) (x).begin(), (x).end() template<typename T> void DEBUG(T e){if(DEBUG_OUT == false)return; std::cout << e <<" ";} template<typename T> void DEBUG(const std::vector<T>& v){if(DEBUG_OUT == false)return;for(const auto& e : v){std::cout<< e << " "; } std::cout << std::endl;} template<typename T> void DEBUG(const std::vector<std::vector<T> >& vv){if(DEBUG_OUT == false)return;for(const auto& v : vv){ DEBUG(v); } } template<class T,class... Ts> void DEBUG(T d, Ts... e){if(DEBUG_OUT == false)return;DEBUG(d);DEBUG(e...);} template <class T> void corner(bool flg, T hoge) {if (flg) {cout << hoge << endl; abort();}} template< typename T1, typename T2 > inline bool chmax(T1 &a, T2 b) { return a < b && (a = b, true); } template< typename T1, typename T2 > inline bool chmin(T1 &a, T2 b) { return a > b && (a = b, true); } void solve(void) { double P; cin>>P; double res = 0; double Q = P; for (int i = 0; i < 1e6; i++) { res += (i+1)*Q*(1-P); Q *= P; } cout<<res<<endl; return; } int32_t main(int32_t argc, const char *argv[]) { std::ios::sync_with_stdio(false); std::cin.tie(0); std::cout << std::fixed; std::cout << std::setprecision(11); solve(); return 0; }