package main import ( "bufio" "fmt" "os" "strconv" ) func configure(scanner *bufio.Scanner) { scanner.Split(bufio.ScanWords) scanner.Buffer(make([]byte, 1000005), 1000005) } func getNextString(scanner *bufio.Scanner) string { scanned := scanner.Scan() if !scanned { panic("scan failed") } return scanner.Text() } func getNextInt(scanner *bufio.Scanner) int { i, _ := strconv.Atoi(getNextString(scanner)) return i } func getNextInt64(scanner *bufio.Scanner) int64 { i, _ := strconv.ParseInt(getNextString(scanner), 10, 64) return i } func getNextFloat64(scanner *bufio.Scanner) float64 { i, _ := strconv.ParseFloat(getNextString(scanner), 64) return i } func main() { fp := os.Stdin wfp := os.Stdout extra := 0 if os.Getenv("I") == "IronMan" { fp, _ = os.Open(os.Getenv("END_GAME")) extra = 100 } scanner := bufio.NewScanner(fp) configure(scanner) writer := bufio.NewWriter(wfp) defer func() { r := recover() if r != nil { fmt.Fprintln(writer, r) } writer.Flush() }() solve(scanner, writer) for i := 0; i < extra; i++ { fmt.Fprintln(writer, "-----------------------------------") solve(scanner, writer) } } func solve(scanner *bufio.Scanner, writer *bufio.Writer) { pp := make([]person, 2) for i := 0; i < 2; i++ { pp[i].s = getNextString(scanner) pp[i].p = getNextString(scanner) pp[i].x = getNextString(scanner) } if pp[0].p == pp[1].p { fmt.Fprintln(writer, -1) return } if win(pp[0].p, pp[1].p) { fmt.Fprintln(writer, pp[0].s) return } fmt.Fprintln(writer, pp[1].s) } func win(x, y string) bool { if len(x) == len(y) { for i := 0; i < len(x); i++ { if x[i] == y[i] { continue } return x[i] > y[i] } } return len(x) > len(y) } type person struct { s, p, x string }