#include using namespace std; #define ALL(x) x.begin(),x.end() #define rep(i,n) for(int i=0;i<(n);i++) #define debug(v) cout<<#v<<":";for(auto x:v){cout<bool chmax(T &a,const T &b){if(abool chmin(T &a,const T &b){if(b struct SegmentTree{ using F=function; int sz; vector seg; const F f; const Monoid gen; SegmentTree(int n,const F f,const Monoid &gen):f(f),gen(gen){ sz=1; while(sz0;k--) seg[k]=f(seg[2*k],seg[2*k+1]); } void update(int k,const Monoid &x){ k+=sz; seg[k]=x; while(k>>=1) seg[k]=f(seg[2*k],seg[2*k+1]); } // [a,b) Monoid query(int a,int b){ Monoid L=gen,R=gen; for(a+=sz,b+=sz;a>=1,b>>=1){ if(a&1) L=f(L,seg[a++]); if(b&1) R=f(seg[--b],R); } return f(L,R); } Monoid operator[](const int &k)const { return seg[k+sz]; } }; int f(int a,int b){ return a+b; } signed main(){ cin.tie(0); ios::sync_with_stdio(0); int n;cin>>n; map id; vector> qs(n); vector v; rep(i,n){ int t,x,y;cin>>t>>x>>y; qs[i]=make_tuple(t,x,y); if(t==0) v.push_back(x); else{ v.push_back(x);v.push_back(y); } } sort(ALL(v)); v.erase(unique(ALL(v)),v.end()); rep(i,v.size())id[v[i]]=i; SegmentTree seg(id.size(),f,0); ll ans=0; rep(i,n){ int t,x,y; tie(t,x,y)=qs[i]; if(t==0) seg.update(id[x],seg[id[x]]+y); else ans+=seg.query(id[x],id[y]+1); } cout<