#include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include template inline bool chmax(T& a, T b) { if (a < b) { a = b; return 1; } return 0; } template inline bool chmin(T& a, T b) { if (a > b) { a = b; return 1; } return 0; } //constexpr long long MAX = 5100000; constexpr long long INF = 1LL << 60; constexpr int inf = 1000000007; constexpr long long mod = 1000000007LL; //constexpr long long mod = 998244353LL; const long double PI = acos((long double)(-1)); using namespace std; typedef unsigned long long ull; typedef long long ll; typedef long double ld; struct mint { long long x; mint(long long x = 0) :x((x% mod + mod) % mod) {} mint& operator+=(const mint a) { if ((x += a.x) >= mod) x -= mod; return *this; } mint& operator-=(const mint a) { if ((x += mod - a.x) >= mod) x -= mod; return *this; } mint& operator*=(const mint a) { (x *= a.x) %= mod; return *this; } mint operator+(const mint a) const { mint res(*this); return res += a; } mint operator-(const mint a) const { mint res(*this); return res -= a; } mint operator*(const mint a) const { mint res(*this); return res *= a; } mint pow(ll t) const { if (!t) return 1; mint a = pow(t >> 1); a *= a; if (t & 1) a *= *this; return a; } // for prime mod mint inv() const { return pow(mod - 2); } mint& operator/=(const mint a) { return (*this) *= a.inv(); } mint operator/(const mint a) const { mint res(*this); return res /= a; } }; template< class T > struct Matrix { vector< vector< T > > A; Matrix() {} Matrix(size_t n, size_t m) : A(n, vector< T >(m, 0)) {} Matrix(size_t n) : A(n, vector< T >(n, 0)) {}; size_t height() const { return (A.size()); } size_t width() const { return (A[0].size()); } inline const vector< T >& operator[](int k) const { return (A.at(k)); } inline vector< T >& operator[](int k) { return (A.at(k)); } static Matrix I(size_t n) { Matrix mat(n); for (int i = 0; i < n; i++) mat[i][i] = 1; return (mat); } Matrix& operator+=(const Matrix& B) { size_t n = height(), m = width(); assert(n == B.height() && m == B.width()); for (int i = 0; i < n; i++) for (int j = 0; j < m; j++) (*this)[i][j] += B[i][j]; return (*this); } Matrix& operator-=(const Matrix& B) { size_t n = height(), m = width(); assert(n == B.height() && m == B.width()); for (int i = 0; i < n; i++) for (int j = 0; j < m; j++) (*this)[i][j] -= B[i][j]; return (*this); } Matrix& operator*=(const Matrix& B) { size_t n = height(), m = B.width(), p = width(); assert(p == B.height()); vector< vector< T > > C(n, vector< T >(m, 0)); for (int i = 0; i < n; i++) for (int j = 0; j < m; j++) for (int k = 0; k < p; k++) C[i][j] = (C[i][j] + (*this)[i][k] * B[k][j]); A.swap(C); return (*this); } Matrix& operator^=(long long k) { Matrix B = Matrix::I(height()); while (k > 0) { if (k & 1) B *= *this; *this *= *this; k >>= 1LL; } A.swap(B.A); return (*this); } Matrix operator+(const Matrix& B) const { return (Matrix(*this) += B); } Matrix operator-(const Matrix& B) const { return (Matrix(*this) -= B); } Matrix operator*(const Matrix& B) const { return (Matrix(*this) *= B); } Matrix operator^(const long long k) const { return (Matrix(*this) ^= k); } friend ostream& operator<<(ostream& os, Matrix& p) { size_t n = p.height(), m = p.width(); for (int i = 0; i < n; i++) { os << "["; for (int j = 0; j < m; j++) { os << p[i][j] << (j + 1 == m ? "]\n" : ","); } } return (os); } T determinant() { Matrix B(*this); assert(width() == height()); T ret = 1; for (int i = 0; i < width(); i++) { int idx = -1; for (int j = i; j < width(); j++) { if (B[j][i] != 0) idx = j; } if (idx == -1) return (0); if (i != idx) { ret *= -1; swap(B[i], B[idx]); } ret *= B[i][i]; T vv = B[i][i]; for (int j = 0; j < width(); j++) { B[i][j] /= vv; } for (int j = i + 1; j < width(); j++) { T a = B[j][i]; for (int k = 0; k < width(); k++) { B[j][k] -= B[i][k] * a; } } } return (ret); } }; int main() { /* cin.tie(nullptr); ios::sync_with_stdio(false); */ Matrix mat(3, 3); mat[0][0] = mat[1][1] = mat[2][2] = 1; mat[0][1] = mat[1][2] = mat[2][0] = -1; ll n; scanf("%lld", &n); ll a, b, c; scanf("%lld %lld %lld", &a, &b, &c); mat ^= (n - 1); Matrix ini(3, 1); ini[0][0] = a, ini[1][0] = b, ini[2][0] = c; mat *= ini; cout << mat[0][0].x << " " << mat[1][0].x << " " << mat[2][0].x << "\n"; return 0; }