#include #define rep(i,n) for (int i = 0; i < (n); ++i) #define rrep(i,n) for (int i = (n)-1; i >= 0; i--) #define rep2(i,s,n) for (int i = (s); i < (n); ++i) #define all(a) a.begin(),a.end() #define rall(a) a.rbegin(),a.rend() #define pb push_back #define eb emplace_back #define vi vector #define vvi vector> #define vl vector #define vvl vector> #define vd vector #define vs vector #define vc vector #define vb vector #define vp vector

using namespace std; using ll = long long; using P = pair; using LP = pair; template istream& operator>>(istream &is,pair &p) { return is >> p.first >> p.second; } template ostream& operator<<(ostream &os,const pair &p) { return os<<'{'< istream& operator>>(istream &is,vector &v) { for(T &t:v){is>>t;} return is; } template ostream& operator<<(ostream &os,const vector &v) { os<<'[';rep(i,v.size())os< bool chmin(T& a,T b) {if(a > b){a = b; return true;} return false;} template bool chmax(T& a,T b) {if(a < b){a = b; return true;} return false;} const int inf = 1001001001; const ll linf = 1001001001001001001; const int mod = 1000000007; //const int mod = 998244353; struct mint { ll x; mint(ll x=0):x((x%mod+mod)%mod){} mint operator-() const { return mint(-x);} mint& operator+=(const mint& a) { if ((x += a.x) >= mod) x -= mod; return *this;} mint& operator++() { return *this += mint(1); } mint& operator-=(const mint& a) { if ((x += mod-a.x) >= mod) x -= mod; return *this; } mint& operator--() { return *this -= mint(1); } mint& operator*=(const mint& a) { (x *= a.x) %= mod; return *this; } mint operator+(const mint& a) const { mint res(*this); return res+=a; } mint operator-(const mint& a) const { mint res(*this); return res-=a; } mint operator*(const mint& a) const { mint res(*this); return res*=a; } mint pow(ll t) const { mint res = mint(1),a(*this); while(t > 0) { if(t&1) res *= a; t >>= 1; a *= a; } return res; } // for prime mod mint inv() const { return pow(mod-2); } mint& operator/=(const mint& a) { return *this *= a.inv(); } mint operator/(const mint& a) const { mint res(*this); return res/=a; } }; ostream& operator<<(ostream& os,const mint& m) { return os << m.x; } template struct matrix { int h,w; vector> v; matrix(int h,int w,T t):h(h),w(w),v(vector>(h,vector(w,t))) {} matrix(vector> v):v(v),h(v.size()),w(v[0].size()) {} matrix& operator+=(const matrix& a) { rep(i,h) rep(j,w) v[i][j] += a.v[i][j]; return *this; } matrix& operator*=(const int& k) { rep(i,h) rep(j,w) v[i][j] *= k; return *this; } matrix& operator-=(const matrix& a) { *this += a*(-1); return *this; } matrix operator+(const matrix& a) const { return res(*this) += a; } matrix operator*(const int& k) const { return res(*this) *= k; } matrix operator-(const matrix& a) const { return res(*this) -= a; } matrix operator*(const matrix& a) const { matrix res(h,a.w,0); rep(i,h) rep(j,a.h) rep(k,a.w) res.v[i][k] += v[i][j]*a.v[j][k]; return res; } matrix& operator*=(const matrix& a) { return *this = *this*a; } matrix pow(ll t) const { matrix res(h,w,0),a(*this); rep(i,h) res.v[i][i] = 1; while(t > 0) { if(t&1) res *= a; t >>= 1; a *= a; } return res; } }; #define vm vector #define vvm vector> int main() { ios::sync_with_stdio(false); cin.tie(nullptr); cout.tie(nullptr); ll n; cin >> n; vvm init(3,vm(1)); rep(i,3) { int a; cin >> a; init[i][0] = a; } vvm trans(3,vm(3)); rep(i,3) { trans[i][i] = 1; trans[i][(i+1)%3] = -1; } matrix init_m(init),trans_m(trans); auto ans = trans_m.pow(n-1)*init_m; rep(i,3) cout << ans.v[i][0] << (i == 2 ? '\n' : ' '); }