#include /*#include #include */#pragma GCC target("avx") #pragma GCC optimize("O3") #pragma GCC optimize("unroll-loops") using namespace std; /*namespace mp = boost::multiprecision; using Bint = mp::cpp_int; using Real = mp::number>; */#define lli long long int #define uli unsigned long long int #define INF 999999999999 #define rep(i,m,n) for(lli i = m;i < n;i++) #define rrep(i,m,n) for(lli i=m-1;i>=n;i--) #define pb(n) push_back(n) #define UE(N) N.erase(unique(N.begin(),N.end()),N.end()); #define Sort(n) sort(n.begin(), n.end()) #define Rev(n) reverse(n.begin(),n.end()) #define Out(S) cout << S << endl #define NeOut(S) cout << S #define HpOut(S) cout << setprecision(50) << S << endl #define Vec(K,L,N,S) vector K(N,S) #define DV(K,L,N,M,S) vector> K(N,vector(M,S)) #define TV(K,L,N,M,R,S) vector>> K(N,vector>(M,vector(R,S))) #define pint pair #define paf(L,R) pair #define mod 998244353 #define MAX 10000000 #define ALL(a) a.begin(),a.end() #define chmax(a, b) a = (((a)<(b)) ? (b) : (a)) #define chmin(a, b) a = (((a)>(b)) ? (b) : (a)) int main(){ ios::sync_with_stdio(false); cin.tie(0); lli A,B,C,D,E,H,W,M,K,L,R,N,num=0,sum=0,flag=0;string S,T; cin >> H >> W; Vec(G,string,H,""); rep(i,0,H)cin >> G[i]; rep(i,0,H)rep(j,0,W)if(G[i][j]=='#')sum++; rep(vx,-50,50)rep(vy,-50,50){ vectorGd=G; int blue=0,red=0; rep(i,0,H)rep(j,0,W){ if(i+vx>=H||j+vy>=W||i+vx<0||j+vy<0)continue; if(Gd[i][j]==Gd[i+vx][j+vy]&&Gd[i][j]=='#'){ Gd[i][j]='R'; Gd[i+vx][j+vy]='B'; blue++; red++; } } if(blue+red==sum&&blue>0&&red>0)flag=true; } if(flag)Out("YES"); else Out("NO"); }