#include using namespace std; #define DEBUG(x) cerr<<#x<<": "< #define vl vector #define vii vector< vector > #define vll vector< vector > #define vs vector #define pii pair #define pis pair #define psi pair #define pll pair template pair operator+(const pair &s, const pair &t) { return pair(s.first + t.first, s.second + t.second); } template pair operator-(const pair &s, const pair &t) { return pair(s.first - t.first, s.second - t.second); } template ostream& operator<<(ostream& os, pair p) { os << "(" << p.first << ", " << p.second << ")"; return os; } #define X first #define Y second #define rep(i,n) for(int i=0;i<(int)(n);i++) #define rep1(i,n) for(int i=1;i<=(int)(n);i++) #define rrep(i,n) for(int i=(int)(n)-1;i>=0;i--) #define rrep1(i,n) for(int i=(int)(n);i>0;i--) #define REP(i,a,b) for(int i=a;i bool chmax(T &a, const T &b) { if (a bool chmin(T &a, const T &b) { if (a>b) { a = b; return 1; } return 0; } #define UNIQUE(v) v.erase(std::unique(v.begin(), v.end()), v.end()); const ll inf = 1000000001; const ll INF = (ll)1e18 + 1; const long double pi = 3.1415926535897932384626433832795028841971L; #define Sp(p) cout< vec; typedef vector mat; mat mul(mat &A, mat &B) { mat C(A.size(), vec(B[0].size())); for (int i = 0; i < A.size(); i++) { for (int k = 0; k < B.size(); k++) { for (int j = 0; j < B[0].size(); j++) { C[i][j] = (C[i][j] + A[i][k] * B[k][j]) % MOD; } } } return C; } vec mul(mat &A, vec &B) { vec C(A.size()); for (int i = 0; i < A.size(); i++) { for (int j = 0; j < B.size(); j++) { (C[i] += A[i][j] * B[j]) %= MOD; } } return C; } mat pow(mat A, ll n) { mat B(A.size(), vec(A.size())); for (int i = 0; i < A.size(); i++) { B[i][i] = 1; } while (n > 0) { if (n & 1)B = mul(B, A); A = mul(A, A); n >>= 1; } return B; } signed main() { fio(); ll k, m, n; cin >> k >> m >> n; vii nex(k * k); rep (i, m) { int u, v, w; cin >> u >> v >> w; u--; v--; w--; nex[u * k + v].push_back(w); } vec start(k * k); rep (v, k) { start[v] = 1; } mat A(k * k, vec(k * k)); rep (from, k * k) { int u = from / k, v = from % k; for (int w: nex[from]) { int to = v * k + w; A[to][from] = 1; } } mat An = pow(A, n - 2); vec goal = mul(An, start); ll ans = 0; rep (u, k) { ans += goal[u * k + 0]; } cout << ans % MOD << endl; }