#include #define rep(i, a) for (int i = (int)0; i < (int)a; ++i) #define rrep(i, a) for (int i = (int)a - 1; i >= 0; --i) #define REP(i, a, b) for (int i = (int)a; i < (int)b; ++i) #define RREP(i, a, b) for (int i = (int)a - 1; i >= b; --i) #define pb push_back #define eb emplace_back #define all(x) x.begin(), x.end() #define rall(x) x.rbegin(), x.rend() #define popcount __builtin_popcount using ll = long long; constexpr ll mod = 1e9 + 7; constexpr ll INF = 1LL << 60; template inline bool chmin(T &a, T b) { if (a > b) { a = b; return true; } return false; } template inline bool chmax(T &a, T b) { if (a < b) { a = b; return true; } return false; } ll gcd(ll n, ll m) { ll tmp; while (m != 0) { tmp = n % m; n = m; m = tmp; } return n; } ll lcm(ll n, ll m) { return abs(n) / gcd(n, m) * abs(m); //gl=xy } using namespace std; template struct Modint{ int x; Modint():x(0){} Modint(int64_t y):x((y%mod+mod)%mod){} Modint &operator+=(const Modint &p){ if((x+=p.x)>=mod) x -= mod; return *this; } Modint &operator-=(const Modint &p){ if((x+=mod-p.x)>=mod) x -= mod; return *this; } Modint &operator*=(const Modint &p){ x = (1LL * x * p.x) % mod; return *this; } Modint &operator/=(const Modint &p){ *this *= p.inverse(); return *this; } Modint operator-() const { return Modint(-x); } Modint operator+(const Modint &p) const{ return Modint(*this) += p; } Modint operator-(const Modint &p) const{ return Modint(*this) -= p; } Modint operator*(const Modint &p) const{ return Modint(*this) *= p; } Modint operator/(const Modint &p) const{ return Modint(*this) /= p; } bool operator==(const Modint &p) const { return x == p.x; } bool operator!=(const Modint &p) const{return x != p.x;} Modint inverse() const{//非再帰拡張ユークリッド int a = x, b = mod, u = 1, v = 0; while(b>0){ int t = a / b; swap(a -= t * b, b); swap(u -= t * v, v); } return Modint(u); } Modint pow(int64_t n) const{//繰り返し二乗法 Modint ret(1), mul(x); while(n>0){ if(n&1) ret *= mul; mul *= mul; n >>= 1; } return ret; } friend ostream &operator<<(ostream &os,const Modint &p){ return os << p.x; } }; using modint = Modint; template< class T > struct Matrix { vector< vector< T > > A; Matrix() {} Matrix(size_t n, size_t m) : A(n, vector< T >(m, 0)) {} Matrix(size_t n) : A(n, vector< T >(n, 0)) {}; size_t height() const { return (A.size()); } size_t width() const { return (A[0].size()); } inline const vector< T > &operator[](int k) const { return (A.at(k)); } inline vector< T > &operator[](int k) { return (A.at(k)); } static Matrix I(size_t n) { Matrix mat(n); for(int i = 0; i < n; i++) mat[i][i] = 1; return (mat); } Matrix &operator+=(const Matrix &B) { size_t n = height(), m = width(); assert(n == B.height() && m == B.width()); for(int i = 0; i < n; i++) for(int j = 0; j < m; j++) (*this)[i][j] += B[i][j]; return (*this); } Matrix &operator-=(const Matrix &B) { size_t n = height(), m = width(); assert(n == B.height() && m == B.width()); for(int i = 0; i < n; i++) for(int j = 0; j < m; j++) (*this)[i][j] -= B[i][j]; return (*this); } Matrix &operator*=(const Matrix &B) { size_t n = height(), m = B.width(), p = width(); assert(p == B.height()); vector< vector< T > > C(n, vector< T >(m, 0)); for(int i = 0; i < n; i++) for(int j = 0; j < m; j++) for(int k = 0; k < p; k++) C[i][j] = (C[i][j] + (*this)[i][k] * B[k][j]); A.swap(C); return (*this); } Matrix &operator^=(long long k) { Matrix B = Matrix::I(height()); while(k > 0) { if(k & 1) B *= *this; *this *= *this; k >>= 1LL; } A.swap(B.A); return (*this); } Matrix operator+(const Matrix &B) const { return (Matrix(*this) += B); } Matrix operator-(const Matrix &B) const { return (Matrix(*this) -= B); } Matrix operator*(const Matrix &B) const { return (Matrix(*this) *= B); } Matrix operator^(const long long k) const { return (Matrix(*this) ^= k); } friend ostream &operator<<(ostream &os, Matrix &p) { size_t n = p.height(), m = p.width(); for(int i = 0; i < n; i++) { os << "["; for(int j = 0; j < m; j++) { os << p[i][j] << (j + 1 == m ? "]\n" : ","); } } return (os); } T determinant() { Matrix B(*this); assert(width() == height()); T ret = 1; for(int i = 0; i < width(); i++) { int idx = -1; for(int j = i; j < width(); j++) { if(B[j][i] != 0) idx = j; } if(idx == -1) return (0); if(i != idx) { ret *= -1; swap(B[i], B[idx]); } ret *= B[i][i]; T vv = B[i][i]; for(int j = 0; j < width(); j++) { B[i][j] /= vv; } for(int j = i + 1; j < width(); j++) { T a = B[j][i]; for(int k = 0; k < width(); k++) { B[j][k] -= B[i][k] * a; } } } return (ret); } }; void solve() { ll k,m,n; cin>>k>>m>>n; Matrixmat(k*k,k*k); rep(i,m){ int p,q,r; cin>>p>>q>>r; p--;q--;r--; mat[p*k+q][q*k+r]=1; } mat^=n-2; modint ans=0; rep(i,k){ rep(j,k){ ans+=mat[i][j*k]; } } cout<