#include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include template inline bool chmax(T& a, T b) { if (a < b) { a = b; return 1; } return 0; } template inline bool chmin(T& a, T b) { if (a > b) { a = b; return 1; } return 0; } //constexpr long long MAX = 5100000; constexpr long long INF = 1LL << 60; constexpr int inf = 1000000007; constexpr long long mod = 1000000007LL; //constexpr long long mod = 998244353LL; const long double PI = acos((long double)(-1)); using namespace std; typedef unsigned long long ull; typedef long long ll; typedef long double ld; struct Node { ll x, ecnt, ocnt; Node() :x(0), ecnt(1), ocnt(0) {} Node(ll _x, ll _ecnt, ll _ocnt) :x(_x), ecnt(_ecnt), ocnt(_ocnt) {} Node operator+(const Node& n) const{ return Node(x + n.x, ecnt + n.ecnt, ocnt + n.ocnt); } }; Node f(Node a, Node b) { return a + b; } Node g(Node a, pair b) { Node res = a; if (b.first == 1) { res.x = res.ocnt; } else if(b.first == 2){ swap(res.ocnt, res.ecnt); res.x = res.ocnt; } res.x += b.second * (res.ocnt + res.ecnt); if (b.second & 1) swap(res.ocnt, res.ecnt); return res; } pair h(pair a, pair b) { if (b.first) { if ((a.first != 2 and (a.second & 1)) or (a.first == 2 and !(a.second & 1))) { if (b.first == 1) b.first = 2; else b.first = 1; } return b; } else { return { a.first, a.second + b.second }; } } template< typename Monoid, typename OperatorMonoid = Monoid > struct LazySegmentTree { /* using F = function< Monoid(Monoid, Monoid) >; using G = function< Monoid(Monoid, OperatorMonoid) >; using H = function< OperatorMonoid(OperatorMonoid, OperatorMonoid) >; */ int sz, height; vector< Monoid > data; vector< OperatorMonoid > lazy; /* const F f; const G g; const H h; */ const Monoid M1; const OperatorMonoid OM0; LazySegmentTree(int n, /*const F f, const G g, const H h,*/ const Monoid& M1, const OperatorMonoid OM0) : /*f(f), g(g), h(h),*/ M1(M1), OM0(OM0) { sz = 1; height = 0; while (sz < n) sz <<= 1, height++; data.assign(2 * sz, M1); lazy.assign(2 * sz, OM0); } void set(int k, const Monoid& x) { data[k + sz] = x; } void build() { for (int k = sz - 1; k > 0; k--) { data[k] = f(data[2 * k + 0], data[2 * k + 1]); } } inline void propagate(int k) { if (lazy[k] != OM0) { lazy[2 * k + 0] = h(lazy[2 * k + 0], lazy[k]); lazy[2 * k + 1] = h(lazy[2 * k + 1], lazy[k]); data[k] = reflect(k); lazy[k] = OM0; } } inline Monoid reflect(int k) { return lazy[k] == OM0 ? data[k] : g(data[k], lazy[k]); } inline void recalc(int k) { while (k >>= 1) data[k] = f(reflect(2 * k + 0), reflect(2 * k + 1)); } inline void thrust(int k) { for (int i = height; i > 0; i--) propagate(k >> i); } void update(int a, int b, const OperatorMonoid& x) { if (a >= b) return; thrust(a += sz); thrust(b += sz - 1); for (int l = a, r = b + 1; l < r; l >>= 1, r >>= 1) { if (l & 1) lazy[l] = h(lazy[l], x), ++l; if (r & 1) --r, lazy[r] = h(lazy[r], x); } recalc(a); recalc(b); } Monoid query(int a, int b) { if (a >= b) return M1; thrust(a += sz); thrust(b += sz - 1); Monoid L = M1, R = M1; for (int l = a, r = b + 1; l < r; l >>= 1, r >>= 1) { if (l & 1) L = f(L, reflect(l++)); if (r & 1) R = f(reflect(--r), R); } return f(L, R); } Monoid operator[](const int& k) { return query(k, k + 1); } }; int main() { /* cin.tie(nullptr); ios::sync_with_stdio(false); */ int n, kkt; scanf("%d %d", &n, &kkt); LazySegmentTree> lsg(n, Node(), { 0,0 }); for (int i = 0; i < n; i++) { int x; scanf("%d", &x); lsg.set(i, Node(x, x % 2 == 0, x % 2 == 1)); } lsg.build(); while (kkt--) { int t, l, r; scanf("%d %d %d", &t, &l, &r); l--; if (t == 1) { lsg.update(l, r, { 1,0 }); } if (t == 2) { int x; scanf("%d", &x); lsg.update(l, r, { 0,x }); } if (t == 3) { auto res = lsg.query(l, r); printf("%lld\n", res.x); } } return 0; }