package main import ( "bufio" "fmt" "os" "strconv" ) func configure(scanner *bufio.Scanner) { scanner.Split(bufio.ScanWords) scanner.Buffer(make([]byte, 1000005), 1000005) } func getNextString(scanner *bufio.Scanner) string { scanned := scanner.Scan() if !scanned { panic("scan failed") } return scanner.Text() } func getNextInt(scanner *bufio.Scanner) int { i, _ := strconv.Atoi(getNextString(scanner)) return i } func getNextInt64(scanner *bufio.Scanner) int64 { i, _ := strconv.ParseInt(getNextString(scanner), 10, 64) return i } func getNextFloat64(scanner *bufio.Scanner) float64 { i, _ := strconv.ParseFloat(getNextString(scanner), 64) return i } func main() { fp := os.Stdin wfp := os.Stdout extra := 0 if os.Getenv("I") == "IronMan" { fp, _ = os.Open(os.Getenv("END_GAME")) extra = 100 } scanner := bufio.NewScanner(fp) configure(scanner) writer := bufio.NewWriter(wfp) defer func() { r := recover() if r != nil { fmt.Fprintln(writer, r) } writer.Flush() }() solve(scanner, writer) for i := 0; i < extra; i++ { fmt.Fprintln(writer, "-----------------------------------") solve(scanner, writer) } } func solve(scanner *bufio.Scanner, writer *bufio.Writer) { n := getNextInt(scanner) m := getNextInt(scanner) items := make([][]item, n) for i := 0; i < m; i++ { l := getNextInt(scanner) r := getNextInt(scanner) score := getNextInt(scanner) items[r] = append(items[r], item{l: l, r: r, score: score}) } nn := 1 << uint(n) dp := make([]int, nn) for i := 0; i < nn; i++ { for j := 0; j < n; j++ { if i>>uint(j)&1 == 0 { continue } score := dp[i^(1<>uint(it.l)&1 == 0 { continue } score += it.score } if dp[i] < score { dp[i] = score } } } fmt.Fprintln(writer, dp[nn-1]) } type item struct { l, r, score int }