#ifdef LOCAL #define _GLIBCXX_DEBUG #endif #include using namespace std; #define rep(i,s,t) for(ll i = (ll)(s); i < (ll)(t); i++) #define rrep(i,s,t) for(ll i = (ll)(s-1);(ll)(t) <= i; i--) #define all(x) (x).begin(), (x).end() typedef long long ll; typedef long double ld; typedef pair Pll; typedef vector vl; typedef vector vvl; typedef vector vvvl; constexpr ll INF = numeric_limits::max()/4; constexpr ll n_max = 2e5+10; #define int ll template string to_string(pair p); string to_string(const string &s) {return '"' + s + '"';} string to_string(const char *c) {return to_string((string) c);} string to_string(bool b) {return (b ? "true" : "false");} template string to_string(bitset v){ string res = ""; for(size_t i = 0; i < N; i++) res += static_cast('0' + v[i]); return res; } template string to_string(A v) { bool first = true; string res = "{"; for(const auto &x : v) { if(!first) res += ", "; first = false; res += to_string(x); } res += "}"; return res; } template string to_string(pair p){return "(" + to_string(p.first) + ", " + to_string(p.second) + ")";} void debug_out() {cerr << endl;} template void debug_out(Head H, Tail... T) { cerr << " " << to_string(H); debug_out(T...); } #ifdef LOCAL #define debug(...) cerr << "[" << #__VA_ARGS__ << "]:", debug_out(__VA_ARGS__) #else #define debug(...) 42 #endif template bool chmax(T &a, T b){if(a < b){a = b; return true;} return false;} template bool chmin(T &a, T b){if(a > b){a = b; return true;} return false;} template< typename Monoid > struct SegmentTree { using F = function< Monoid(Monoid, Monoid) >; int sz; vector< Monoid > seg; const F f; const Monoid M1; SegmentTree(const int n, const F f, const Monoid &M1) : f(f), M1(M1) { sz = 1; while(sz < n)sz <<= 1; seg.assign(2*sz, M1); } void set(int k, const Monoid &x) { seg[k + sz] = x; } void build(vector< Monoid > &vec) { for(int i = 0; i < vec.size(); i++)set(i, vec[i]); for(int k = sz - 1; k > 0; k--) { seg[k] = f(seg[2 * k + 0], seg[2 * k + 1]); } } void update(int k, const Monoid &x) { k += sz; seg[k] = x; while(k >>= 1) { seg[k] = f(seg[2 * k + 0], seg[2 * k + 1]); } } Monoid query(int a, int b) { Monoid L = M1, R = M1; for(a += sz, b += sz; a < b; a >>= 1, b >>= 1) { if(a & 1) L = f(L, seg[a++]); if(b & 1) R = f(seg[--b], R); } return f(L, R); } Monoid operator[] (const int &k) const { return seg[k + sz]; } template< typename C > int find_subtree(int a, const C &check, Monoid &M, bool type) { while(a < sz) { Monoid nxt = type ? f(seg[2 * a + type], M) : f(M, seg[2 * a + type]); if(check(nxt)) a = 2 * a + type; else M = nxt, a = 2 * a + 1 - type; } return a - sz; } template< typename C > int find_first(int a, const C &check) { Monoid L = M1; if(a <= 0) { if(check(f(L, seg[1]))) return find_subtree(1, check, L, false); return -1; } int b = sz; for(a += sz, b += sz; a < b; a >>= 1, b >>= 1) { if(a & 1) { Monoid nxt = f(L, seg[a]); if(check(nxt)) return find_subtree(a, check, L, false); L = nxt; ++a; } } return -1; } template< typename C > int find_last(int b, const C &check) { Monoid R = M1; if(b >= sz) { if(check(f(seg[1], R))) return find_subtree(1, check, R, true); return -1; } int a = sz; for(b += sz; a < b; a >>= 1, b >>= 1) { if(b & 1){ Monoid nxt = f(seg[--b], R); if(check(nxt)) return find_subtree(b, check, R, true); R = nxt; } } return -1; } }; signed main(){ cin.tie(nullptr); ios::sync_with_stdio(false); ll n; cin >> n; vector a(n); for(int i = 0; i < n; i++) cin >> a[i]; vector b(n); for(int i = 0; i < n; i++) cin >> b[i]; map mp; rep(i,0,n){ mp[b[i]] = i; } rep(i,0,n){ a[i] = mp[a[i]]; } SegmentTree seg(n, [&](ll a, ll b){return a + b;}, 0); ll ans = 0; rep(i,0,n){ ans += seg.query(a[i], n); seg.update(a[i], 1); } cout << ans << "\n"; }