#include using namespace std; #define int long long #define rep(i,n) for(int (i)=0;(i)<(n);(i)++) #define rrep(i,n) for(int (i)=((n)-1);(i)>=0;(i)--) #define itn int #define miele(v) min_element(v.begin(), v.end()) #define maele(v) max_element(v.begin(), v.end()) #define SUM(v) accumulate(v.begin(), v.end(), 0LL) #define lb(a, key) lower_bound(a.begin(),a.end(),key) #define ub(a, key) upper_bound(a.begin(),a.end(),key) #define COUNT(a, key) count(a.begin(), a.end(), key) #define BITCOUNT(x) __builtin_popcount(x) #define pb push_back #define all(x) (x).begin(),(x).end() #define F first #define S second using P = pair ; using WeightedGraph = vector>; using UnWeightedGraph = vector>; using Real = long double; using Point = complex; //Point and Vector2d is the same! using Vector2d = complex; const long long INF = 1LL << 60; const int MOD = 1000000007; const double EPS = 1e-15; const double PI=3.14159265358979323846; template int getIndexOfLowerBound(vector &v, T x){ return lower_bound(v.begin(),v.end(),x)-v.begin(); } template int getIndexOfUpperBound(vector &v, T x){ return upper_bound(v.begin(),v.end(),x)-v.begin(); } template inline bool chmin(T& a, T b) { if (a > b) { a = b; return true; } return false; } template inline bool chmax(T& a, T b) { if (a < b) { a = b; return true; } return false; } #define DUMPOUT cerr #define repi(itr, ds) for (auto itr = ds.begin(); itr != ds.end(); itr++) istream &operator>>(istream &is, Point &p) { Real a, b; is >> a >> b; p = Point(a, b); return is; } template istream &operator>>(istream &is, pair &p_var) { is >> p_var.first >> p_var.second; return is; } template istream &operator>>(istream &is, vector &vec) { for (T &x : vec) is >> x; return is; } template ostream &operator<<(ostream &os, pair &pair_var) { DUMPOUT<<'{'; os << pair_var.first; DUMPOUT<<','; os << " "<< pair_var.second; DUMPOUT<<'}'; return os; } template ostream &operator<<(ostream &os, vector &vec) { DUMPOUT<<'['; for (int i = 0; i < vec.size(); i++) os << vec[i] << (i + 1 == vec.size() ? "" : " "); DUMPOUT<<']'; return os; } template ostream &operator<<(ostream &os, vector> &df) { for (auto& vec : df) os< ostream &operator<<(ostream &os, map &map_var) { DUMPOUT << "{"; repi(itr, map_var) { os << *itr; itr++; if (itr != map_var.end()) DUMPOUT << ", "; itr--; } DUMPOUT << "}"; return os; } template ostream &operator<<(ostream &os, set &set_var) { DUMPOUT << "{"; repi(itr, set_var) { os << *itr; itr++; if (itr != set_var.end()) DUMPOUT << ", "; itr--; } DUMPOUT << "}"; return os; } void print() {cout << endl;} template void print(Head&& head, Tail&&... tail) { cout << head; if (sizeof...(tail) != 0) cout << " "; print(forward(tail)...); } void dump_func() {DUMPOUT << '#'< void dump_func(Head &&head, Tail &&... tail) { DUMPOUT << head; if (sizeof...(Tail) > 0) DUMPOUT << ", "; dump_func(std::move(tail)...); } #ifdef DEBUG_ #define DEB #define dump(...) \ DUMPOUT << " " << string(#__VA_ARGS__) << ": " \ << "[" << to_string(__LINE__) << ":" << __FUNCTION__ << "]" \ << endl \ << " ", \ dump_func(__VA_ARGS__) #else #define DEB if (false) #define dump(...) #endif struct SegTree{ int n; vector node; SegTree(vector v){ int sz = v.size(); n = 1; while(n=0;i--) node[i] = node[2*i+1] + node[2*i+2]; } void add(int number, int val){ number += n-1; node[number] += val; while(number>0){ number=(number-1)/2; node[number] = node[number*2+1] + node[number*2+2]; } } int getsum(int a, int b, int k=0, int l = 0, int r = -1){ if(r<0) r=n; if(r<=a||l>=b) return 0; if(a <= l&& r<=b) return node[k]; int vl = getsum(a, b, 2*k+1, l, (l+r)/2); int vr = getsum(a, b, 2*k+2, (l+r)/2, r); return vl + vr; } }; signed main(void) { cin.tie(0); ios::sync_with_stdio(false); int n, k, m; cin>>n>>k>>m; vector a(n); cin>>a; SegTree seg(a); vector > dp(n+1,vector (m+1, -INF)); dp[0][0] = 0; rep(i, n){ for(int j=0;j