#include #include #include #include #include #include #include #include #include #include #include using namespace std; #define int long long #define FOR(i, a, b) for(int i=(a);i<(b);i++) #define RFOR(i, a, b) for(int i=(b-1);i>=(a);i--) #define REP(i, n) for(int i=0; i<(n); i++) #define RREP(i, n) for(int i=(n-1); i>=0; i--) #define ALL(a) (a).begin(),(a).end() #define UNIQUE_SORT(l) sort(ALL(l)); l.erase(unique(ALL(l)), l.end()); #define CONTAIN(a, b) find(ALL(a), (b)) != (a).end() #define SUM(a) accumulate(ALL(a), 0) #define array2(type, x, y) array, x> #define vector2(type) vector > #define out(...) printf(__VA_ARGS__) typedef pair pos; int pos::*x = &pos::first; int pos::*y = &pos::second; int dxy[] = {0, 1, 0, -1, 0}; /*================================*/ struct monster { int lv, battle; }; bool comp(monster& m1, monster& m2) { if (m1.lv != m2.lv) return m1.lv > m2.lv; return m1.battle > m2.battle; } class Compare { public: bool operator() (monster& m1, monster& m2) { if (m1.lv != m2.lv) return m1.lv > m2.lv; return m1.battle > m2.battle; } }; int N; vector A, B; signed main() { cin >> N; int lv; REP(i,N) { cin >> lv; monster m = monster(); m.battle = 0; m.lv = lv; A.push_back(m); } REP(i,N) { cin >> lv; monster m = monster(); m.battle = 0; m.lv = lv; B.push_back(m); } int minmax = N; REP(i,N) { priority_queue, Compare> pq = priority_queue, Compare>(); REP(j,N) pq.push(A[j]); REP(j,N) { monster a = pq.top(); pq.pop(); a.lv += B[(i+j)%N].lv / 2; a.battle++; pq.push(a); } int maxbattle = 0; while (pq.size()) { maxbattle = max(maxbattle, pq.top().battle); pq.pop(); } minmax = min(minmax, maxbattle); } cout << minmax << endl; return 0; }