#include #define rep(i, a) for (int i = (int)0; i < (int)a; ++i) #define rrep(i, a) for (int i = (int)a - 1; i >= 0; --i) #define REP(i, a, b) for (int i = (int)a; i < (int)b; ++i) #define RREP(i, a, b) for (int i = (int)a - 1; i >= b; --i) #define pb push_back #define eb emplace_back #define all(x) x.begin(), x.end() #define rall(x) x.rbegin(), x.rend() #define popcount __builtin_popcount using ll = long long; constexpr ll mod = 1e9 + 7; constexpr ll INF = 1LL << 60; template inline bool chmin(T &a, T b) { if (a > b) { a = b; return true; } return false; } template inline bool chmax(T &a, T b) { if (a < b) { a = b; return true; } return false; } ll gcd(ll n, ll m) { ll tmp; while (m != 0) { tmp = n % m; n = m; m = tmp; } return n; } ll lcm(ll n, ll m) { return abs(n) / gcd(n, m) * abs(m); //gl=xy } using namespace std; template struct BIT{ //0オリジンで与える vectorbit; int N; BIT(int n):N(n){ bit.assign(++n,0); } T sum(int i){ T s=0; ++i;//0オリジンに対応させる while(i>0){ s+=bit[i]; i-=i&-i;//iから最後の1のビットを減算 } return s; } void add(int i,T x){ ++i;//0オリジンに対応させる while(i<(int)bit.size()){ bit[i]+=x; i+=i&-i; } } T Lower_bound(T k){ if(k<=0) return 0; T x = 0; T mul = 1; while (mul 0;i/=2){ if(x+i<=N&&bit[x+i]>n; vectora(n),b(n); rep(i,n){ cin>>a[i]; a[i]--; } vectorid(n); rep(i,n){ cin>>b[i]; b[i]--; id[b[i]]=i; } rep(i,n){ a[i]=id[a[i]]; } ll ans=0; BITtree(n); for(ll i=0;i